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-rw-r--r--src/game/variables.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index ce8e6ccb..d69b56d3 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -64,6 +64,8 @@ MACRO_CONFIG_STR(SvGametype, sv_gametype, 32, "dm", CFGFLAG_SERVER, "Game type (
 MACRO_CONFIG_INT(SvTournamentMode, sv_tournament_mode, 0, 0, 1, CFGFLAG_SERVER, "Tournament mode. When enabled, players joins the server as spectator")
 MACRO_CONFIG_INT(SvSpamprotection, sv_spamprotection, 1, 0, 1, CFGFLAG_SERVER, "Spam protection")
 
+MACRO_CONFIG_INT(SvRespawnDelayTDM, sv_respawn_delay_tdm, 3, 0, 10, CFGFLAG_SERVER, "Time needed to respawn after death in tdm gametype")
+
 MACRO_CONFIG_INT(SvSpectatorSlots, sv_spectator_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Number of slots to reserve for spectators")
 MACRO_CONFIG_INT(SvTeambalanceTime, sv_teambalance_time, 1, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before autobalancing teams")
 MACRO_CONFIG_INT(SvInactiveKickTime, sv_inactivekick_time, 3, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before taking care of inactive players")