diff options
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gs_server.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index b95eae97..c37dac01 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -578,7 +578,6 @@ player::player() void player::init() { proximity_radius = phys_size; - dbg_msg("", "%p %d -> %d (init)", this, client_id, -1); client_id = -1; team = -1; // -1 == spectator @@ -2124,7 +2123,6 @@ void mods_client_enter(int client_id) void mods_connected(int client_id) { players[client_id].init(); - dbg_msg("", "%p %d -> %d (mods_connected)", &players[client_id], players[client_id].client_id, client_id); players[client_id].client_id = client_id; //dbg_msg("game", "connected player='%d:%s'", client_id, server_clientname(client_id)); @@ -2153,7 +2151,6 @@ void mods_client_drop(int client_id) gameobj->on_player_death(&players[client_id], 0, -1); world->remove_entity(&players[client_id]); world->core.players[client_id] = 0x0; - dbg_msg("", "%p %d -> %d (mods_client_drop)", &players[client_id], players[client_id].client_id, -1); players[client_id].client_id = -1; } |