diff options
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 5 | ||||
| -rw-r--r-- | src/game/server/gamecontext.h | 1 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 307d446a..4dab670e 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1940,6 +1940,11 @@ bool CGameContext::IsClientPlayer(int ClientID) return m_apPlayers[ClientID] && m_apPlayers[ClientID]->GetTeam() == TEAM_SPECTATORS ? false : true; } +bool CGameContext::IsClientAimBot(int ClientID) +{ + return m_apPlayers[ClientID] && m_apPlayers[ClientID]->m_IsAimBot; +} + const char *CGameContext::GameType() { return m_pController && m_pController->m_pGameType ? m_pController->m_pGameType : ""; } const char *CGameContext::Version() { return GAME_VERSION; } const char *CGameContext::NetVersion() { return GAME_NETVERSION; } diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index eb73e019..987e1c71 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -202,6 +202,7 @@ public: BOT_DETECTION_FAST_AIM=1, BOT_DETECTION_FOLLOW=2, }; + virtual bool IsClientAimBot(int ClientID); }; inline int CmaskAll() { return -1; } |