diff options
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/entities/character.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 30e32a92..cc51d856 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -440,7 +440,7 @@ void CCharacter::FireWeapon() for(unsigned i = 0; i < sizeof(CNetObj_Projectile)/sizeof(int); i++) Msg.AddInt(((int *)&p)[i]); - Server()->SendMsg(&Msg, 0, m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_GUN_FIRE); } break; @@ -474,7 +474,7 @@ void CCharacter::FireWeapon() Msg.AddInt(((int *)&p)[i]); } - Server()->SendMsg(&Msg, 0,m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_SHOTGUN_FIRE); } break; @@ -500,7 +500,7 @@ void CCharacter::FireWeapon() Msg.AddInt(1); for(unsigned i = 0; i < sizeof(CNetObj_Projectile)/sizeof(int); i++) Msg.AddInt(((int *)&p)[i]); - Server()->SendMsg(&Msg, 0, m_pPlayer->GetCID()); + Server()->SendMsg(&Msg, MSGFLAG_VITAL, m_pPlayer->GetCID()); GameServer()->CreateSound(m_Pos, SOUND_GRENADE_FIRE); } break; |