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-rw-r--r--src/game/server/srv_ctf.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h
deleted file mode 100644
index 02acef37..00000000
--- a/src/game/server/srv_ctf.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-
-// game object
-class gameobject_ctf : public gameobject
-{
-public:
-	class flag *flags[2];
-	
-	gameobject_ctf();
-	virtual void tick();
-	
-	virtual void on_player_spawn(class player *p);
-	virtual int on_player_death(class player *victim, class player *killer, int weapon);
-};
-
-// TODO: move to seperate file
-class flag : public entity
-{
-public:
-	static const int phys_size = 14;
-	player *carrying_player;
-	vec2 vel;
-	vec2 stand_pos;
-	
-	int team;
-	int at_stand;
-	int drop_tick;
-	
-	flag(int _team);
-
-	virtual void reset();
-	virtual void snap(int snapping_client);
-};