diff options
Diffstat (limited to 'src/game/server/player.h')
| -rw-r--r-- | src/game/server/player.h | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/game/server/player.h b/src/game/server/player.h index a19209a8..51deaa5e 100644 --- a/src/game/server/player.h +++ b/src/game/server/player.h @@ -98,9 +98,8 @@ public: } m_Latency; //zCatch: - enum { ZCATCH_NOT_CAUGHT = -1 }; int m_CaughtBy; - int m_SpecExplicit; + bool m_SpecExplicit; int m_Deaths; int m_Kills; int m_LastKillTry; @@ -114,6 +113,25 @@ public: int m_CampTick; vec2 m_CampPos; + // zCatch/TeeVi + enum + { + ZCATCH_NOT_CAUGHT = -1, + ZCATCH_RELEASE_ALL = -1 + }; + struct CZCatchVictim + { + int ClientID; + CZCatchVictim *prev; + }; + CZCatchVictim *m_ZCatchVictims; + int m_zCatchNumVictims; + int m_zCatchNumKillsInARow; + void AddZCatchVictim(int ClientID); + void ReleaseZCatchVictim(int ClientID, int limit = 0); + bool HasZCatchVictims() { return (m_ZCatchVictims != NULL); } + int LastZCatchVictim() { return HasZCatchVictims() ? m_ZCatchVictims->ClientID : -1; } + private: CCharacter *m_pCharacter; CGameContext *m_pGameServer; |