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Diffstat (limited to 'src/game/server/player.cpp')
-rw-r--r--src/game/server/player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp
index e3ee71b3..b2e9c0c2 100644
--- a/src/game/server/player.cpp
+++ b/src/game/server/player.cpp
@@ -96,7 +96,7 @@ void CPlayer::OnDisconnect()
 	if(Server()->ClientIngame(m_ClientID))
 	{
 		char aBuf[512];
-		str_format(aBuf, sizeof(aBuf),  "\"%s\" has left the game", Server()->ClientName(m_ClientID));
+		str_format(aBuf, sizeof(aBuf),  "'%s' has left the game", Server()->ClientName(m_ClientID));
 		GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf);
 
 		str_format(aBuf, sizeof(aBuf), "leave player='%d:%s'", m_ClientID, Server()->ClientName(m_ClientID));
@@ -153,7 +153,7 @@ void CPlayer::SetTeam(int Team)
 		return;
 		
 	char aBuf[512];
-	str_format(aBuf, sizeof(aBuf), "\"%s\" joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team));
+	str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team));
 	GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); 
 	
 	KillCharacter();