diff options
Diffstat (limited to 'src/game/server/gs_game_tdm.cpp')
| -rw-r--r-- | src/game/server/gs_game_tdm.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/server/gs_game_tdm.cpp b/src/game/server/gs_game_tdm.cpp index fb2f569b..10c5a7dc 100644 --- a/src/game/server/gs_game_tdm.cpp +++ b/src/game/server/gs_game_tdm.cpp @@ -3,14 +3,14 @@ #include "gs_common.h" #include "gs_game_tdm.h" -gameobject_tdm::gameobject_tdm() +GAMECONTROLLER_TDM::GAMECONTROLLER_TDM() { is_teamplay = true; } -int gameobject_tdm::on_player_death(class player *victim, class player *killer, int weapon) +int GAMECONTROLLER_TDM::on_player_death(class PLAYER *victim, class PLAYER *killer, int weapon) { - gameobject::on_player_death(victim, killer, weapon); + GAMECONTROLLER::on_player_death(victim, killer, weapon); if(weapon >= 0) { @@ -23,8 +23,8 @@ int gameobject_tdm::on_player_death(class player *victim, class player *killer, return 0; } -void gameobject_tdm::tick() +void GAMECONTROLLER_TDM::tick() { do_team_score_wincheck(); - gameobject::tick(); + GAMECONTROLLER::tick(); } |