diff options
Diffstat (limited to 'src/game/server/gs_game_dm.cpp')
| -rw-r--r-- | src/game/server/gs_game_dm.cpp | 34 |
1 files changed, 1 insertions, 33 deletions
diff --git a/src/game/server/gs_game_dm.cpp b/src/game/server/gs_game_dm.cpp index 98317578..49de6b56 100644 --- a/src/game/server/gs_game_dm.cpp +++ b/src/game/server/gs_game_dm.cpp @@ -5,38 +5,6 @@ void gameobject_dm::tick() { - if(game_over_tick == -1) - { - // game is running - - // gather some stats - int topscore = 0; - int topscore_count = 0; - for(int i = 0; i < MAX_CLIENTS; i++) - { - if(players[i].client_id != -1) - { - if(players[i].score > topscore) - { - topscore = players[i].score; - topscore_count = 1; - } - else if(players[i].score == topscore) - topscore_count++; - } - } - - // check score win condition - if((config.sv_scorelimit > 0 && topscore >= config.sv_scorelimit) || - (config.sv_timelimit > 0 && (server_tick()-round_start_tick) >= config.sv_timelimit*server_tickspeed()*60)) - { - if(topscore_count == 1) - endround(); - else - sudden_death = 1; - } - } - + do_player_score_wincheck(); gameobject::tick(); } - |