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-rw-r--r--src/game/server/gamemodes/zcatch.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp
index 2f373e84..6da915db 100644
--- a/src/game/server/gamemodes/zcatch.cpp
+++ b/src/game/server/gamemodes/zcatch.cpp
@@ -92,7 +92,7 @@ int CGameController_zCatch::OnCharacterDeath(class CCharacter *pVictim, class CP
 	{
 		//Punish selfkill/death
 		if(WeaponID == WEAPON_SELF || WeaponID == WEAPON_WORLD)
-			pVictim->GetPlayer()->m_Score -= 15;
+			pVictim->GetPlayer()->m_Score -= g_Config.m_SvKillPenalty;
 	}
 
 	for(int i=0; i < MAX_CLIENTS; i++)