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-rw-r--r--src/game/server/gamemodes/zcatch.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp
index 4df58d4f..3dbec457 100644
--- a/src/game/server/gamemodes/zcatch.cpp
+++ b/src/game/server/gamemodes/zcatch.cpp
@@ -87,7 +87,7 @@ int CGameController_zCatch::OnCharacterDeath(class CCharacter *pVictim, class CP
 		if(pKiller->GetTeam() != TEAM_SPECTATORS)
 		{
 			++pKiller->m_zCatchNumKillsInARow;
-			pKiller->AddZCatchVictim(victim->GetCID());
+			pKiller->AddZCatchVictim(victim->GetCID(), CPlayer::ZCATCH_CAUGHT_REASON_KILLED);
 			char aBuf[256];
 			str_format(aBuf, sizeof(aBuf), "You are caught until '%s' dies.", Server()->ClientName(pKiller->GetCID()));
 			GameServer()->SendChatTarget(victim->GetCID(), aBuf);