diff options
Diffstat (limited to 'src/game/server/gamemodes/zcatch.cpp')
| -rw-r--r-- | src/game/server/gamemodes/zcatch.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 4699166f..328faeee 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -95,9 +95,6 @@ int CGameController_zCatch::OnCharacterDeath(class CCharacter *pVictim, class CP pVictim->GetPlayer()->m_Score -= 15; } - // Unfreeze the victim if he dies - pVictim->GetPlayer()->m_FreezeTicks = 0; - for(int i=0; i < MAX_CLIENTS; i++) { if(GameServer()->m_apPlayers[i]) @@ -154,7 +151,6 @@ void CGameController_zCatch::StartRound() GameServer()->m_apPlayers[i]->m_Deaths = 0; GameServer()->m_apPlayers[i]->m_TicksSpec = 0; GameServer()->m_apPlayers[i]->m_TicksIngame = 0; - GameServer()->m_apPlayers[i]->m_FreezeTicks = 0; } } char aBufMsg[256]; |