diff options
Diffstat (limited to 'src/game/server/gamemodes/zcatch.cpp')
| -rw-r--r-- | src/game/server/gamemodes/zcatch.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 328faeee..2f373e84 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -167,10 +167,6 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) // give default weapons switch(g_Config.m_SvMode) { - case 0: - pChr->GiveWeapon(WEAPON_HAMMER, -1); - pChr->GiveWeapon(WEAPON_GUN, 10); - break; case 1: pChr->GiveWeapon(WEAPON_RIFLE, -1); break; |