about summary refs log tree commit diff
path: root/src/game/server/gamemodes/tdm.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/server/gamemodes/tdm.cpp')
-rw-r--r--src/game/server/gamemodes/tdm.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp
index fb0ff783..54e645b3 100644
--- a/src/game/server/gamemodes/tdm.cpp
+++ b/src/game/server/gamemodes/tdm.cpp
@@ -15,8 +15,8 @@ CGameControllerTDM::CGameControllerTDM(class CGameContext *pGameServer) : IGameC
 int CGameControllerTDM::OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon)
 {
 	IGameController::OnCharacterDeath(pVictim, pKiller, Weapon);
-	
-	
+
+
 	if(Weapon != WEAPON_GAME)
 	{
 		// do team scoring
@@ -27,7 +27,7 @@ int CGameControllerTDM::OnCharacterDeath(class CCharacter *pVictim, class CPlaye
 	}
 
 	pVictim->GetPlayer()->m_RespawnTick = max(pVictim->GetPlayer()->m_RespawnTick, Server()->Tick()+Server()->TickSpeed()*g_Config.m_SvRespawnDelayTDM);
-		
+
 	return 0;
 }