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Diffstat (limited to 'src/game/server/gamemodes/ctf.hpp')
| -rw-r--r-- | src/game/server/gamemodes/ctf.hpp | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/src/game/server/gamemodes/ctf.hpp b/src/game/server/gamemodes/ctf.hpp deleted file mode 100644 index 67a098a4..00000000 --- a/src/game/server/gamemodes/ctf.hpp +++ /dev/null @@ -1,36 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ - -#include <game/server/gamecontroller.hpp> -#include <game/server/entity.hpp> - -class GAMECONTROLLER_CTF : public GAMECONTROLLER -{ -public: - class FLAG *flags[2]; - - GAMECONTROLLER_CTF(); - virtual void tick(); - - virtual bool on_entity(int index, vec2 pos); - virtual int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon); -}; - -// TODO: move to seperate file -class FLAG : public ENTITY -{ -public: - static const int phys_size = 14; - CHARACTER *carrying_character; - vec2 vel; - vec2 stand_pos; - - int team; - int at_stand; - int drop_tick; - int grab_tick; - - FLAG(int _team); - - virtual void reset(); - virtual void snap(int snapping_client); -}; |