diff options
Diffstat (limited to 'src/game/server/gamemodes/ctf.cpp')
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 18905dbf..f6681ff6 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -91,8 +91,8 @@ void CGameControllerCTF::Tick() if(!F) continue; - // flag hits death-tile, reset it - if(GameServer()->Collision()->GetCollisionAt(F->m_Pos.x, F->m_Pos.y)&CCollision::COLFLAG_DEATH) + // flag hits death-tile or left the game layer, reset it + if(GameServer()->Collision()->GetCollisionAt(F->m_Pos.x, F->m_Pos.y)&CCollision::COLFLAG_DEATH || F->GameLayerClipped(F->m_Pos)) { GameServer()->CreateSoundGlobal(SOUND_CTF_RETURN); F->Reset(); |