diff options
Diffstat (limited to 'src/game/server/gamecontroller.h')
| -rw-r--r-- | src/game/server/gamecontroller.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 6ccfe977..914f7985 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -39,7 +39,6 @@ protected: float EvaluateSpawnPos(CSpawnEval *pEval, vec2 Pos); void EvaluateSpawnType(CSpawnEval *pEval, int Type); - void FindFreeSpawn(CSpawnEval *pEval, int Type); bool EvaluateSpawn(class CPlayer *pP, vec2 *pPos); void CycleMap(); @@ -69,13 +68,12 @@ public: IGameController(class CGameContext *pGameServer); virtual ~IGameController(); - void DoTeamScoreWincheck(); - void DoPlayerScoreWincheck(); + virtual void DoWincheck(); void DoWarmup(int Seconds); - void StartRound(); - void EndRound(); + virtual void StartRound(); + virtual void EndRound(); void ChangeMap(const char *pToMap); bool IsFriendlyFire(int ClientID1, int ClientID2); @@ -143,6 +141,8 @@ public: int ClampTeam(int Team); virtual void PostReset(); + + virtual bool IsZCatch(); }; #endif |