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-rw-r--r--src/game/server/gamecontroller.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 66d84519..5b7051d3 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -435,13 +435,8 @@ void IGameController::Tick()
 					}
 				}
 				
-				// move the player to other team without losing his score
-				// TODO: change in player::set_team needed: player won't lose score on team-change
-				int ScoreBefore = pP->m_Score;
-				int ScoreStartTickBefore = pP->m_ScoreStartTick;
+				// move the player to the other team
 				pP->SetTeam(M^1);
-				pP->m_Score = ScoreBefore;
-				pP->m_ScoreStartTick = ScoreStartTickBefore;
 				
 				pP->Respawn();
 				pP->m_ForceBalanced = true;