diff options
Diffstat (limited to 'src/game/server/gamecontext.cpp')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index a9397d1a..52b5b9fd 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1362,8 +1362,10 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) { int lastVictim = pPlayer->LastZCatchVictim(); pPlayer->ReleaseZCatchVictim(CPlayer::ZCATCH_RELEASE_ALL, 1); - char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "You released '%s'. (%d left)", Server()->ClientName(lastVictim), pPlayer->m_zCatchNumVictims); + int nextToRelease = pPlayer->LastZCatchVictim(); + char aBuf[128], bBuf[128]; + str_format(bBuf, sizeof(bBuf), ", next: %s", Server()->ClientName(nextToRelease)); + str_format(aBuf, sizeof(aBuf), "You released '%s'. (%d left%s)", Server()->ClientName(lastVictim), pPlayer->m_zCatchNumVictims, pPlayer->m_zCatchNumVictims > 0 ? bBuf : ""); SendChatTarget(ClientID, aBuf); str_format(aBuf, sizeof(aBuf), "You were released by '%s'.", Server()->ClientName(ClientID)); SendChatTarget(lastVictim, aBuf); |