diff options
Diffstat (limited to 'src/game/server/gamecontext.cpp')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index e08f1b44..66829db2 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -682,9 +682,12 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) if(!pRawMsg) { - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn()); - Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf); + if(g_Config.m_Debug) + { + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn()); + Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf); + } return; } @@ -1076,7 +1079,6 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) { OptionMsg.m_NumOptions = NumOptions; Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID); - NumOptions = 0; } // send tuning parameters to client |