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Diffstat (limited to 'src/game/server/game_server.cpp')
| -rw-r--r-- | src/game/server/game_server.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/game_server.cpp b/src/game/server/game_server.cpp index 03891e24..82e6820f 100644 --- a/src/game/server/game_server.cpp +++ b/src/game/server/game_server.cpp @@ -962,6 +962,7 @@ int player::handle_weapons() // set his velocity to fast upward (for now) create_smoke(ents[i]->pos); + create_sound(pos, SOUND_HAMMER_HIT); hitobjects[numobjectshit++] = ents[i]; ents[i]->take_damage(vec2(0,10.0f), data->weapons[active_weapon].meleedamage, client_id, active_weapon); player* target = (player*)ents[i]; |