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-rw-r--r--src/game/server/eventhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/eventhandler.cpp b/src/game/server/eventhandler.cpp
index 8f50da1e..ce6a3b71 100644
--- a/src/game/server/eventhandler.cpp
+++ b/src/game/server/eventhandler.cpp
@@ -39,7 +39,7 @@ void EVENTHANDLER::snap(int snapping_client)
 		if(cmask_is_set(client_masks[i], snapping_client))
 		{
 			NETEVENT_COMMON *ev = (NETEVENT_COMMON *)&data[offsets[i]];
-			if(distance(game.players[snapping_client].view_pos, vec2(ev->x, ev->y)) < 1500.0f)
+			if(distance(game.players[snapping_client]->view_pos, vec2(ev->x, ev->y)) < 1500.0f)
 			{
 				void *d = snap_new_item(types[i], i, sizes[i]);
 				mem_copy(d, &data[offsets[i]], sizes[i]);