diff options
Diffstat (limited to 'src/game/server/entities')
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/entities/character.h | 2 | ||||
| -rw-r--r-- | src/game/server/entities/flag.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/entities/flag.h | 2 | ||||
| -rw-r--r-- | src/game/server/entities/laser.cpp | 3 | ||||
| -rw-r--r-- | src/game/server/entities/laser.h | 2 | ||||
| -rw-r--r-- | src/game/server/entities/pickup.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/entities/pickup.h | 2 | ||||
| -rw-r--r-- | src/game/server/entities/projectile.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/entities/projectile.h | 2 |
10 files changed, 20 insertions, 1 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index ef60cd4c..581b0357 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <engine/shared/config.h> #include <game/server/gamecontext.h> diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index bea0c002..6346570f 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_CHARACTER_H #define GAME_SERVER_ENTITIES_CHARACTER_H diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp index 4d2e1612..e155f848 100644 --- a/src/game/server/entities/flag.cpp +++ b/src/game/server/entities/flag.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/gamecontext.h> #include "flag.h" diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h index 1406d982..89f5e2c5 100644 --- a/src/game/server/entities/flag.h +++ b/src/game/server/entities/flag.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_FLAG_H #define GAME_SERVER_ENTITIES_FLAG_H diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 6bc26074..1c598e6b 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "laser.h" diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h index 040cfb4c..91ba5df6 100644 --- a/src/game/server/entities/laser.h +++ b/src/game/server/entities/laser.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_LASER_H #define GAME_SERVER_ENTITIES_LASER_H diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp index 020b4c60..87be87e7 100644 --- a/src/game/server/entities/pickup.cpp +++ b/src/game/server/entities/pickup.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "pickup.h" diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h index c076464c..47a8ed6f 100644 --- a/src/game/server/entities/pickup.h +++ b/src/game/server/entities/pickup.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PICKUP_H #define GAME_SERVER_ENTITIES_PICKUP_H diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp index 18652ba1..f45fe99d 100644 --- a/src/game/server/entities/projectile.cpp +++ b/src/game/server/entities/projectile.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "projectile.h" diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h index 87f4f6c3..5e534066 100644 --- a/src/game/server/entities/projectile.h +++ b/src/game/server/entities/projectile.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PROJECTILE_H #define GAME_SERVER_ENTITIES_PROJECTILE_H |