diff options
Diffstat (limited to 'src/game/server/entities')
| -rw-r--r-- | src/game/server/entities/character.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index d09bc714..17aa47ca 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -732,6 +732,8 @@ void CCharacter::Die(int Killer, int Weapon) // this is for auto respawn after 3 secs m_pPlayer->m_DieTick = Server()->Tick(); + // unfreeze the player + m_pPlayer->m_FreezeTicks = 0; m_Alive = false; GameServer()->m_World.RemoveEntity(this); |