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-rw-r--r--src/game/server/entities/pickup.hpp24
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diff --git a/src/game/server/entities/pickup.hpp b/src/game/server/entities/pickup.hpp
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+/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+
+#ifndef GAME_SERVER_ENTITY_PICKUP_H
+#define GAME_SERVER_ENTITY_PICKUP_H
+
+#include <game/server/entity.hpp>
+
+// TODO: move to seperate file
+class PICKUP : public ENTITY
+{
+public:
+	static const int phys_size = 14;
+	
+	int type;
+	int subtype; // weapon type for instance?
+	int spawntick;
+	PICKUP(int _type, int _subtype = 0);
+	
+	virtual void reset();
+	virtual void tick();
+	virtual void snap(int snapping_client);
+};
+
+#endif