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-rw-r--r--src/game/server/entities/laser.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp
index 30ed0a9b..af66fe0c 100644
--- a/src/game/server/entities/laser.cpp
+++ b/src/game/server/entities/laser.cpp
@@ -44,7 +44,6 @@ void CLaser::DoBounce()
 	}
 
 	vec2 To = m_Pos + m_Dir * m_Energy;
-	vec2 OrgTo = To;
 
 	if(GameServer()->Collision()->IntersectLine(m_Pos, To, 0x0, &To))
 	{