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Diffstat (limited to 'src/game/server/entities/character.h')
| -rw-r--r-- | src/game/server/entities/character.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index 4d615324..7b949e29 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -75,6 +75,7 @@ public: }; bool HasBeenThereRecently(float x, float y, const LastPosition *&pos, int firstTick, int lastTick) const; bool AimedAtCharRecently(float aimX, float aimY, const CCharacter *c, const LastPosition *&pos, const LastPosition *&posVictim, int firstTick); + float HowCloseToXRecently(vec2 x, const LastPosition *&pos, int firstTick); private: // player controlling this character |