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-rw-r--r--src/game/server/entities/character.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h
index 611dc427..a311a6f9 100644
--- a/src/game/server/entities/character.h
+++ b/src/game/server/entities/character.h
@@ -11,6 +11,7 @@
 
 enum
 {
+	WEAPON_ANTICAMPER = -4,
 	WEAPON_GAME = -3, // team switching etc
 	WEAPON_SELF = -2, // console kill command
 	WEAPON_WORLD = -1, // death tiles etc
@@ -43,6 +44,7 @@ public:
 
 	void OnPredictedInput(CNetObj_PlayerInput *pNewInput);
 	void OnDirectInput(CNetObj_PlayerInput *pNewInput);
+	void ResetInput();
 	void FireWeapon();
 
 	void Die(int Killer, int Weapon);