diff options
Diffstat (limited to 'src/game/server/entities/character.cpp')
| -rw-r--r-- | src/game/server/entities/character.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 5dd212a9..ef60cd4c 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -604,7 +604,8 @@ void CCharacter::TickDefered() StartVelX.f = StartVel.x; StartVelY.f = StartVel.y; - dbg_msg("char_core", "STUCK!!! %d %d %d %f %f %f %f %x %x %x %x", + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "STUCK!!! %d %d %d %f %f %f %f %x %x %x %x", StuckBefore, StuckAfterMove, StuckAfterQuant, @@ -612,6 +613,7 @@ void CCharacter::TickDefered() StartVel.x, StartVel.y, StartPosX.u, StartPosY.u, StartVelX.u, StartVelY.u); + GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", aBuf); } int Events = m_Core.m_TriggeredEvents; @@ -669,9 +671,11 @@ void CCharacter::Die(int Killer, int Weapon) { int ModeSpecial = GameServer()->m_pController->OnCharacterDeath(this, GameServer()->m_apPlayers[Killer], Weapon); - dbg_msg("game", "kill killer='%d:%s' victim='%d:%s' weapon=%d special=%d", + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "kill killer='%d:%s' victim='%d:%s' weapon=%d special=%d", Killer, Server()->ClientName(Killer), m_pPlayer->GetCID(), Server()->ClientName(m_pPlayer->GetCID()), Weapon, ModeSpecial); + GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", aBuf); // send the kill message CNetMsg_Sv_KillMsg Msg; |