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-rw-r--r--src/game/server/entities/character.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index 5e8c29b6..1c76f655 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -657,6 +657,20 @@ void CCharacter::TickDefered()
 	}
 }
 
+void CCharacter::TickPaused()
+{
+	++m_AttackTick;
+	++m_DamageTakenTick;
+	++m_Ninja.m_ActivationTick;
+	++m_ReckoningTick;
+	if(m_LastAction != -1)
+		++m_LastAction;
+	if(m_aWeapons[m_ActiveWeapon].m_AmmoRegenStart > -1)
+		++m_aWeapons[m_ActiveWeapon].m_AmmoRegenStart;
+	if(m_EmoteStop > -1)
+		++m_EmoteStop;
+}
+
 bool CCharacter::IncreaseHealth(int Amount)
 {
 	if(m_Health >= 10)