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-rw-r--r--src/game/server/entities/character.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index d7da2498..ee6b1019 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -416,6 +416,8 @@ void CCharacter::FireWeapon()
 			// pack the Projectile and send it to the client Directly
 			CNetObj_Projectile p;
 			pProj->FillInfo(&p);
+			
+			pProj->SetCharactersNearby();
 
 			CMsgPacker Msg(NETMSGTYPE_SV_EXTRAPROJECTILE);
 			Msg.AddInt(1);