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Diffstat (limited to 'src/game/server/entities/character.cpp')
-rw-r--r--src/game/server/entities/character.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp
index 3bbe8670..8ba91a80 100644
--- a/src/game/server/entities/character.cpp
+++ b/src/game/server/entities/character.cpp
@@ -546,10 +546,10 @@ void CHARACTER::tick()
 	
 	float phys_size = 28.0f;
 	// handle death-tiles
-	if(col_get((int)(pos.x+phys_size/2), (int)(pos.y-phys_size/2))&COLFLAG_DEATH ||
-			col_get((int)(pos.x+phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH ||
-			col_get((int)(pos.x-phys_size/2), (int)(pos.y-phys_size/2))&COLFLAG_DEATH ||
-			col_get((int)(pos.x-phys_size/2), (int)(pos.y+phys_size/2))&COLFLAG_DEATH)
+	if(col_get((int)(pos.x+phys_size/3), (int)(pos.y-phys_size/3))&COLFLAG_DEATH ||
+			col_get((int)(pos.x+phys_size/3), (int)(pos.y+phys_size/3))&COLFLAG_DEATH ||
+			col_get((int)(pos.x-phys_size/3), (int)(pos.y-phys_size/3))&COLFLAG_DEATH ||
+			col_get((int)(pos.x-phys_size/3), (int)(pos.y+phys_size/3))&COLFLAG_DEATH)
 	{
 		die(player->client_id, WEAPON_WORLD);
 	}