diff options
Diffstat (limited to 'src/game/layers.cpp')
| -rw-r--r-- | src/game/layers.cpp | 78 |
1 files changed, 41 insertions, 37 deletions
diff --git a/src/game/layers.cpp b/src/game/layers.cpp index 832dc766..e99befd2 100644 --- a/src/game/layers.cpp +++ b/src/game/layers.cpp @@ -1,57 +1,61 @@ -#include <engine/e_common_interface.h> -#include "layers.hpp" +#include "layers.h" -static MAPITEM_LAYER_TILEMAP *game_layer = 0; -static MAPITEM_GROUP *game_group = 0; - -static int groups_start = 0; -static int groups_num = 0; -static int layers_start = 0; -static int layers_num = 0; +CLayers::CLayers() +{ + m_GroupsNum = 0; + m_GroupsStart = 0; + m_LayersNum = 0; + m_LayersStart = 0; + m_pGameGroup = 0; + m_pGameLayer = 0; + m_pMap = 0; +} -void layers_init() +void CLayers::Init(class IKernel *pKernel) { - map_get_type(MAPITEMTYPE_GROUP, &groups_start, &groups_num); - map_get_type(MAPITEMTYPE_LAYER, &layers_start, &layers_num); + m_pMap = pKernel->RequestInterface<IMap>(); + m_pMap->GetType(MAPITEMTYPE_GROUP, &m_GroupsStart, &m_GroupsNum); + m_pMap->GetType(MAPITEMTYPE_LAYER, &m_LayersStart, &m_LayersNum); - for(int g = 0; g < layers_num_groups(); g++) + for(int g = 0; g < NumGroups(); g++) { - MAPITEM_GROUP *group = layers_get_group(g); - for(int l = 0; l < group->num_layers; l++) + CMapItemGroup *pGroup = GetGroup(g); + for(int l = 0; l < pGroup->m_NumLayers; l++) { - MAPITEM_LAYER *layer = layers_get_layer(group->start_layer+l); + CMapItemLayer *pLayer = GetLayer(pGroup->m_StartLayer+l); - if(layer->type == LAYERTYPE_TILES) + if(pLayer->m_Type == LAYERTYPE_TILES) { - MAPITEM_LAYER_TILEMAP *tilemap = (MAPITEM_LAYER_TILEMAP *)layer; - if(tilemap->flags&1) + CMapItemLayerTilemap *pTilemap = reinterpret_cast<CMapItemLayerTilemap *>(pLayer); + if(pTilemap->m_Flags&1) { - game_layer = tilemap; - game_group = group; + m_pGameLayer = pTilemap; + m_pGameGroup = pGroup; + + // make sure the game group has standard settings + m_pGameGroup->m_OffsetX = 0; + m_pGameGroup->m_OffsetY = 0; + m_pGameGroup->m_ParallaxX = 100; + m_pGameGroup->m_ParallaxY = 100; + m_pGameGroup->m_UseClipping = 0; + m_pGameGroup->m_ClipX = 0; + m_pGameGroup->m_ClipY = 0; + m_pGameGroup->m_ClipW = 0; + m_pGameGroup->m_ClipH = 0; + + break; } } } } } -int layers_num_groups() { return groups_num; } -MAPITEM_GROUP *layers_get_group(int index) -{ - return (MAPITEM_GROUP *)map_get_item(groups_start+index, 0, 0); -} - -MAPITEM_LAYER *layers_get_layer(int index) +CMapItemGroup *CLayers::GetGroup(int Index) const { - return (MAPITEM_LAYER *)map_get_item(layers_start+index, 0, 0); + return static_cast<CMapItemGroup *>(m_pMap->GetItem(m_GroupsStart+Index, 0, 0)); } -MAPITEM_LAYER_TILEMAP *layers_game_layer() +CMapItemLayer *CLayers::GetLayer(int Index) const { - return game_layer; + return static_cast<CMapItemLayer *>(m_pMap->GetItem(m_LayersStart+Index, 0, 0)); } - -MAPITEM_GROUP *layers_game_group() -{ - return game_group; -} - |