diff options
Diffstat (limited to 'src/game/g_game.h')
| -rw-r--r-- | src/game/g_game.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/game/g_game.h b/src/game/g_game.h index 395362a9..005f315b 100644 --- a/src/game/g_game.h +++ b/src/game/g_game.h @@ -129,48 +129,4 @@ public: inline bool col_check_point(float x, float y) { return col_is_solid((int)x, (int)y) != 0; } inline bool col_check_point(vec2 p) { return col_check_point(p.x, p.y); } -struct mapres_entity -{ - int x, y; - int data[1]; -}; - -struct mapres_spawnpoint -{ - int x, y; -}; - -struct mapres_item -{ - int x, y; - int type; -}; - -struct mapres_flagstand -{ - int x, y; -}; - -enum -{ - MAPRES_ENTS_START=1, - MAPRES_SPAWNPOINT=1, - MAPRES_ITEM=2, - MAPRES_SPAWNPOINT_RED=3, - MAPRES_SPAWNPOINT_BLUE=4, - MAPRES_FLAGSTAND_RED=5, - MAPRES_FLAGSTAND_BLUE=6, - MAPRES_ENTS_END, - - ITEM_NULL=0, - ITEM_WEAPON_GUN=0x00010001, - ITEM_WEAPON_SHOTGUN=0x00010002, - ITEM_WEAPON_ROCKET=0x00010003, - ITEM_WEAPON_SNIPER=0x00010004, - ITEM_WEAPON_HAMMER=0x00010005, - ITEM_HEALTH =0x00020001, - ITEM_ARMOR=0x00030001, - ITEM_NINJA=0x00040001, -}; - #endif |