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-rw-r--r--src/game/editor/auto_map.cpp202
-rw-r--r--src/game/editor/auto_map.h54
-rw-r--r--src/game/editor/editor.cpp (renamed from src/game/editor/ed_editor.cpp)446
-rw-r--r--src/game/editor/editor.h (renamed from src/game/editor/ed_editor.h)49
-rw-r--r--src/game/editor/io.cpp (renamed from src/game/editor/ed_io.cpp)55
-rw-r--r--src/game/editor/layer_game.cpp (renamed from src/game/editor/ed_layer_game.cpp)4
-rw-r--r--src/game/editor/layer_quads.cpp (renamed from src/game/editor/ed_layer_quads.cpp)24
-rw-r--r--src/game/editor/layer_tiles.cpp (renamed from src/game/editor/ed_layer_tiles.cpp)45
-rw-r--r--src/game/editor/popups.cpp (renamed from src/game/editor/ed_popups.cpp)76
9 files changed, 800 insertions, 155 deletions
diff --git a/src/game/editor/auto_map.cpp b/src/game/editor/auto_map.cpp
new file mode 100644
index 00000000..528e459b
--- /dev/null
+++ b/src/game/editor/auto_map.cpp
@@ -0,0 +1,202 @@
+#include <stdio.h>	// sscanf
+
+#include <engine/console.h>
+#include <engine/storage.h>
+#include <engine/shared/linereader.h>
+
+#include "auto_map.h"
+#include "editor.h"
+
+CAutoMapper::CAutoMapper(CEditor *pEditor)
+{
+	m_pEditor = pEditor;
+	m_FileLoaded = false;
+}
+
+void CAutoMapper::Load(const char* pTileName)
+{
+	char aPath[256];
+	str_format(aPath, sizeof(aPath), "editor/%s.rules", pTileName);
+	IOHANDLE RulesFile = m_pEditor->Storage()->OpenFile(aPath, IOFLAG_READ, IStorage::TYPE_ALL);
+	if(!RulesFile)
+		return;
+	
+	CLineReader LineReader;
+	LineReader.Init(RulesFile);
+		
+	CConfiguration *pCurrentConf = 0;
+	CIndexRule *pCurrentIndex = 0;
+		
+	char aBuf[256];
+		
+	// read each line
+	while(char *pLine = LineReader.Get())
+	{
+		// skip blank/empty lines as well as comments
+		if(str_length(pLine) > 0 && pLine[0] != '#' && pLine[0] != '\n' && pLine[0] != '\r'
+			&& pLine[0] != '\t' && pLine[0] != '\v' && pLine[0] != ' ')
+		{
+			if(pLine[0]== '[')
+			{
+				// new configuration, get the name
+				pLine++;
+					
+				CConfiguration NewConf;
+				int ID = m_lConfigs.add(NewConf);
+				pCurrentConf = &m_lConfigs[ID];
+					
+				str_copy(pCurrentConf->m_aName, pLine, str_length(pLine));
+			}
+			else
+			{
+				if(!str_comp_num(pLine, "Index", 5))
+				{
+					// new index
+					int ID = 0;
+					char aFlip[128] = "";
+						
+					sscanf(pLine, "Index %d %127s", &ID, aFlip);
+						
+					CIndexRule NewIndexRule;
+					NewIndexRule.m_ID = ID;
+					NewIndexRule.m_Flag = 0;
+					NewIndexRule.m_RandomValue = 0;
+					NewIndexRule.m_BaseTile = false;
+						
+					if(str_length(aFlip) > 0)
+					{
+						if(!str_comp(aFlip, "XFLIP"))
+							NewIndexRule.m_Flag = TILEFLAG_VFLIP;
+						else if(!str_comp(aFlip, "YFLIP"))
+							NewIndexRule.m_Flag = TILEFLAG_HFLIP;
+					}
+						
+					// add the index rule object and make it current
+					int ArrayID = pCurrentConf->m_aIndexRules.add(NewIndexRule);
+					pCurrentIndex = &pCurrentConf->m_aIndexRules[ArrayID];
+				}
+				else if(!str_comp_num(pLine, "BaseTile", 8) && pCurrentIndex)
+				{
+					pCurrentIndex->m_BaseTile = true;
+				}
+				else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex)
+				{
+					int x = 0, y = 0;
+					char aValue[128];
+					int Value = CPosRule::EMPTY;
+					bool IndexValue = false;
+						
+					sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue);
+						
+					if(!str_comp(aValue, "FULL"))
+						Value = CPosRule::FULL;
+					else if(!str_comp_num(aValue, "INDEX", 5))
+					{
+						sscanf(pLine, "Pos %*d %*d INDEX %d", &Value);
+						IndexValue = true;
+					}
+
+					CPosRule NewPosRule = {x, y, Value, IndexValue};
+					pCurrentIndex->m_aRules.add(NewPosRule);
+				}
+				else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex)
+				{
+					sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue);
+				}
+			}
+		}
+	}
+		
+	io_close(RulesFile);
+		
+	str_format(aBuf, sizeof(aBuf),"loaded %s", aPath);
+	m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf);
+		
+	m_FileLoaded = true;
+}
+
+const char* CAutoMapper::GetConfigName(int Index)
+{
+	if(Index < 0 || Index >= m_lConfigs.size())
+		return "";
+
+	return m_lConfigs[Index].m_aName;
+}
+
+void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID)
+{
+	if(!m_FileLoaded || pLayer->m_Readonly || ConfigID < 0 || ConfigID >= m_lConfigs.size())
+		return;
+	
+	CConfiguration *pConf = &m_lConfigs[ConfigID];
+	
+	if(!pConf->m_aIndexRules.size())
+		return;
+	
+	int BaseTile = 1;
+	
+	// find base tile if there is one
+	for(int i = 0; i < pConf->m_aIndexRules.size(); ++i)
+	{
+		if(pConf->m_aIndexRules[i].m_BaseTile)
+		{
+			BaseTile = pConf->m_aIndexRules[i].m_ID;
+			break;
+		}
+	}
+	
+	// auto map !
+	int MaxIndex = pLayer->m_Width*pLayer->m_Height;
+	for(int y = 0; y < pLayer->m_Height; y++)
+		for(int x = 0; x < pLayer->m_Width; x++)
+		{
+			CTile *pTile = &(pLayer->m_pTiles[y*pLayer->m_Width+x]);
+			if(pTile->m_Index == 0)
+				continue;
+
+			pTile->m_Index = BaseTile;
+			m_pEditor->m_Map.m_Modified = true;
+
+			if(y == 0 || y == pLayer->m_Height-1 || x == 0 || x == pLayer->m_Width-1)
+				continue;
+				
+			for(int i = 0; i < pConf->m_aIndexRules.size(); ++i)
+			{
+				if(pConf->m_aIndexRules[i].m_BaseTile)
+					continue;
+
+				bool RespectRules = true;
+				for(int j = 0; j < pConf->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j)
+				{
+					CPosRule *pRule = &pConf->m_aIndexRules[i].m_aRules[j];
+					int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X);
+							
+					if(CheckIndex < 0 || CheckIndex >= MaxIndex)
+						RespectRules = false;
+					else
+					{
+ 						if(pRule->m_IndexValue)
+						{
+							if(pLayer->m_pTiles[CheckIndex].m_Index != pRule->m_Value)
+								RespectRules = false;
+						}
+						else
+						{
+							if(pLayer->m_pTiles[CheckIndex].m_Index > 0 && pRule->m_Value == CPosRule::EMPTY)
+								RespectRules = false;
+									
+							if(pLayer->m_pTiles[CheckIndex].m_Index == 0 && pRule->m_Value == CPosRule::FULL)
+								RespectRules = false;
+						}
+					}
+				}
+					
+				if(RespectRules &&
+					(pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue)  == 1))
+				{
+					pTile->m_Index = pConf->m_aIndexRules[i].m_ID;
+					pTile->m_Flags = pConf->m_aIndexRules[i].m_Flag;
+				}
+			}
+		}
+}
diff --git a/src/game/editor/auto_map.h b/src/game/editor/auto_map.h
new file mode 100644
index 00000000..ee570378
--- /dev/null
+++ b/src/game/editor/auto_map.h
@@ -0,0 +1,54 @@
+#ifndef GAME_EDITOR_AUTO_MAP_H
+#define GAME_EDITOR_AUTO_MAP_H
+
+#include <base/tl/array.h>
+
+class CAutoMapper
+{
+	struct CPosRule
+	{
+		int m_X;
+		int m_Y;
+		int m_Value;
+		bool m_IndexValue;
+		
+		enum
+		{
+			EMPTY=0,
+			FULL
+		};
+	};
+
+	struct CIndexRule
+	{
+		int m_ID;
+		array<CPosRule> m_aRules;
+		int m_Flag;
+		int m_RandomValue;
+		bool m_BaseTile;
+	};
+
+	struct CConfiguration
+	{
+		array<CIndexRule> m_aIndexRules;
+		char m_aName[128];
+	};
+	
+public:
+	CAutoMapper(class CEditor *pEditor);
+	
+	void Load(const char* pTileName);
+	void Proceed(class CLayerTiles *pLayer, int ConfigID);
+
+	int ConfigNamesNum() { return m_lConfigs.size(); }
+	const char* GetConfigName(int Index);
+	
+	const bool IsLoaded() { return m_FileLoaded; }
+private:
+	array<CConfiguration> m_lConfigs;
+	class CEditor *m_pEditor;
+	bool m_FileLoaded;
+};
+
+
+#endif
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/editor.cpp
index 1163dc4a..500e600b 100644
--- a/src/game/editor/ed_editor.cpp
+++ b/src/game/editor/editor.cpp
@@ -8,20 +8,20 @@
 #include <engine/client.h>
 #include <engine/console.h>
 #include <engine/graphics.h>
-#include <engine/textrender.h>
 #include <engine/input.h>
 #include <engine/keys.h>
 #include <engine/storage.h>
+#include <engine/textrender.h>
 
-#include <game/client/ui.h>
 #include <game/gamecore.h>
+#include <game/localization.h>
+#include <game/client/lineinput.h>
 #include <game/client/render.h>
+#include <game/client/ui.h>
 #include <game/generated/client_data.h>
 
-#include "ed_editor.h"
-#include <game/client/lineinput.h>
-
-#include <game/localization.h>
+#include "auto_map.h"
+#include "editor.h"
 
 int CEditor::ms_CheckerTexture;
 int CEditor::ms_BackgroundTexture;
@@ -41,9 +41,10 @@ CEditorImage::~CEditorImage()
 
 CLayerGroup::CLayerGroup()
 {
-	m_pName = "";
+	m_aName[0] = 0;
 	m_Visible = true;
 	m_SaveToMap = true;
+	m_Collapse = false;
 	m_GameGroup = false;
 	m_OffsetX = 0;
 	m_OffsetY = 0;
@@ -189,6 +190,24 @@ void CEditorImage::AnalyseTileFlags()
 
 }
 
+void CEditor::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser)
+{
+	CEditor *pThis = (CEditor *)pUser;
+	if(Env < 0 || Env >= pThis->m_Map.m_lEnvelopes.size())
+	{
+		pChannels[0] = 0;
+		pChannels[1] = 0;
+		pChannels[2] = 0;
+		pChannels[3] = 0;
+		return;
+	}
+
+	CEnvelope *e = pThis->m_Map.m_lEnvelopes[Env];
+	float t = pThis->m_AnimateTime+TimeOffset;
+	t *= pThis->m_AnimateSpeed;
+	e->Eval(t, pChannels);
+}
+
 /********************************************************
  OTHER
 *********************************************************/
@@ -196,32 +215,59 @@ void CEditorImage::AnalyseTileFlags()
 // copied from gc_menu.cpp, should be more generalized
 //extern int ui_do_edit_box(void *id, const CUIRect *rect, char *str, int str_size, float font_size, bool hidden=false);
 
-int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden)
+int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden, int Corners)
 {
-    int Inside = UI()->MouseInside(pRect);
+	int Inside = UI()->MouseInside(pRect);
 	bool ReturnValue = false;
+	bool UpdateOffset = false;
 	static int s_AtIndex = 0;
+	static bool s_DoScroll = false;
+	static float s_ScrollStart = 0.0f;
+
+	FontSize *= UI()->Scale();
 
 	if(UI()->LastActiveItem() == pID)
 	{
 		int Len = str_length(pStr);
+		if(Len == 0)
+			s_AtIndex = 0;
 
 		if(Inside && UI()->MouseButton(0))
 		{
+			s_DoScroll = true;
+			s_ScrollStart = UI()->MouseX();
 			int MxRel = (int)(UI()->MouseX() - pRect->x);
 
-			for (int i = 1; i <= Len; i++)
+			for(int i = 1; i <= Len; i++)
 			{
-				if (TextRender()->TextWidth(0, FontSize, pStr, i) + 10 > MxRel)
+				if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset > MxRel)
 				{
 					s_AtIndex = i - 1;
 					break;
 				}
 
-				if (i == Len)
+				if(i == Len)
 					s_AtIndex = Len;
 			}
 		}
+		else if(!UI()->MouseButton(0))
+			s_DoScroll = false;
+		else if(s_DoScroll)
+		{
+			// do scrolling
+			if(UI()->MouseX() < pRect->x && s_ScrollStart-UI()->MouseX() > 10.0f)
+			{
+				s_AtIndex = max(0, s_AtIndex-1);
+				s_ScrollStart = UI()->MouseX();
+				UpdateOffset = true;
+			}
+			else if(UI()->MouseX() > pRect->x+pRect->w && UI()->MouseX()-s_ScrollStart > 10.0f)
+			{
+				s_AtIndex = min(Len, s_AtIndex+1);
+				s_ScrollStart = UI()->MouseX();
+				UpdateOffset = true;
+			}
+		}
 
 		for(int i = 0; i < Input()->NumEvents(); i++)
 		{
@@ -235,7 +281,11 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str
 	if(UI()->ActiveItem() == pID)
 	{
 		if(!UI()->MouseButton(0))
+		{
+			s_AtIndex = min(s_AtIndex, str_length(pStr));
+			s_DoScroll = false;
 			UI()->SetActiveItem(0);
+		}
 	}
 	else if(UI()->HotItem() == pID)
 	{
@@ -251,8 +301,8 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str
 		UI()->SetHotItem(pID);
 
 	CUIRect Textbox = *pRect;
-	RenderTools()->DrawUIRect(&Textbox, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 3.0f);
-	Textbox.VMargin(3.0f, &Textbox);
+	RenderTools()->DrawUIRect(&Textbox, vec4(1, 1, 1, 0.5f), Corners, 3.0f);
+	Textbox.VMargin(2.0f, &Textbox);
 
 	const char *pDisplayStr = pStr;
 	char aStars[128];
@@ -268,19 +318,47 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str
 		pDisplayStr = aStars;
 	}
 
+	// check if the text has to be moved
+	if(UI()->LastActiveItem() == pID && !JustGotActive && (UpdateOffset || Input()->NumEvents()))
+	{
+		float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex);
+		if(w-*Offset > Textbox.w)
+		{
+			// move to the left
+			float wt = TextRender()->TextWidth(0, FontSize, pDisplayStr, -1);
+			do
+			{
+				*Offset += min(wt-*Offset-Textbox.w, Textbox.w/3);
+			}
+			while(w-*Offset > Textbox.w);
+		}
+		else if(w-*Offset < 0.0f)
+		{
+			// move to the right
+			do
+			{
+				*Offset = max(0.0f, *Offset-Textbox.w/3);
+			}
+			while(w-*Offset < 0.0f);
+		}
+	}
+	UI()->ClipEnable(pRect);
+	Textbox.x -= *Offset;
+
 	UI()->DoLabel(&Textbox, pDisplayStr, FontSize, -1);
-	
-	//TODO: make it blink
+
+	// render the cursor
 	if(UI()->LastActiveItem() == pID && !JustGotActive)
 	{
 		float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex);
 		Textbox = *pRect;
 		Textbox.VSplitLeft(2.0f, 0, &Textbox);
-		Textbox.x += w*UI()->Scale();
-		Textbox.y -= FontSize/10.f;
-		
-		UI()->DoLabel(&Textbox, "|", FontSize*1.1f, -1);
+		Textbox.x += (w-*Offset-TextRender()->TextWidth(0, FontSize, "|", -1)/2);
+
+		if((2*time_get()/time_freq()) % 2)	// make it blink
+			UI()->DoLabel(&Textbox, "|", FontSize, -1);
 	}
+	UI()->ClipDisable();
 
 	return ReturnValue;
 }
@@ -443,12 +521,12 @@ int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const
 	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
 }
 
-int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners)
+int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize)
 {
 	RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), Corners, 3.0f);
     CUIRect NewRect = *pRect;
-    NewRect.y += NewRect.h/2.0f-7.0f;
-    UI()->DoLabel(&NewRect, pText, 10, 0, -1);
+    NewRect.HMargin(NewRect.h/2.0f-FontSize/2.0f-1.0f, &NewRect);
+    UI()->DoLabel(&NewRect, pText, FontSize, 0, -1);
 	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
 }
 
@@ -466,6 +544,49 @@ int CEditor::DoButton_ButtonDec(const void *pID, const char *pText, int Checked,
 	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
 }
 
+void CEditor::RenderGrid(CLayerGroup *pGroup)
+{
+	if(!m_GridActive)
+		return;
+
+	float aGroupPoints[4];
+	pGroup->Mapping(aGroupPoints); 
+
+	float w = UI()->Screen()->w;
+	float h = UI()->Screen()->h;
+
+	int LineDistance = GetLineDistance();
+
+	int XOffset = aGroupPoints[0]/LineDistance;
+	int YOffset = aGroupPoints[1]/LineDistance;
+	int XGridOffset = XOffset % m_GridFactor;
+	int YGridOffset = YOffset % m_GridFactor;
+
+	Graphics()->TextureSet(-1);	
+	Graphics()->LinesBegin();
+
+	for(int i = 0; i < (int)w; i++)
+	{
+		if((i+YGridOffset) % m_GridFactor == 0)
+			Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
+		else
+			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
+
+		IGraphics::CLineItem Line = IGraphics::CLineItem(LineDistance*XOffset, LineDistance*i+LineDistance*YOffset, w+aGroupPoints[2], LineDistance*i+LineDistance*YOffset);
+		Graphics()->LinesDraw(&Line, 1);
+
+		if((i+XGridOffset) % m_GridFactor == 0)
+			Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
+		else
+			Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
+
+		Line = IGraphics::CLineItem(LineDistance*i+LineDistance*XOffset, LineDistance*YOffset, LineDistance*i+LineDistance*XOffset, h+aGroupPoints[3]);
+		Graphics()->LinesDraw(&Line, 1);
+	}
+	Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
+	Graphics()->LinesEnd();
+}
+
 void CEditor::RenderBackground(CUIRect View, int Texture, float Size, float Brightness)
 {
 	Graphics()->TextureSet(Texture);
@@ -482,15 +603,12 @@ int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, in
 {
     // logic
     static float s_Value;
-    int Ret = 0;
     int Inside = UI()->MouseInside(pRect);
 
 	if(UI()->ActiveItem() == pID)
 	{
 		if(!UI()->MouseButton(0))
 		{
-			if(Inside)
-				Ret = 1;
 			m_LockMouse = false;
 			UI()->SetActiveItem(0);
 		}
@@ -741,14 +859,6 @@ void CEditor::DoToolbar(CUIRect ToolBar)
 			m_AnimateSpeed -= 0.5f;
 	}
 
-	if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && m_Dialog == DIALOG_NONE)
-		m_ZoomLevel -= 20;
-
-	if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && m_Dialog == DIALOG_NONE)
-		m_ZoomLevel += 20;
-
-	if(m_ZoomLevel < 50)
-		m_ZoomLevel = 50;
 	m_WorldZoom = m_ZoomLevel/100.0f;
 
 	TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);
@@ -861,6 +971,41 @@ void CEditor::DoToolbar(CUIRect ToolBar)
 		m_WorldOffsetX = 0;
 		m_WorldOffsetY = 0;
 	}
+
+	TB_Bottom.VSplitLeft(5.0f, 0, &TB_Bottom);
+
+	// grid button
+	TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom);
+	static int s_GridButton = 0;
+	if(DoButton_Editor(&s_GridButton, "Grid", m_GridActive, &Button, 0, "Toggle Grid"))
+	{
+		m_GridActive = !m_GridActive;
+	}
+
+	TB_Bottom.VSplitLeft(30.0f, 0, &TB_Bottom);
+
+	// grid zoom
+	TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
+	static int s_GridIncreaseButton = 0;
+	if(DoButton_Ex(&s_GridIncreaseButton, "G-", 0, &Button, 0, "Decrease grid", CUI::CORNER_L))
+	{
+		if(m_GridFactor > 1)
+			m_GridFactor--;
+	}
+
+	TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
+	static int s_GridNormalButton = 0;
+	if(DoButton_Ex(&s_GridNormalButton, "1", 0, &Button, 0, "Normal grid", 0))
+		m_GridFactor = 1;
+
+	TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
+
+	static int s_GridDecreaseButton = 0;
+	if(DoButton_Ex(&s_GridDecreaseButton, "G+", 0, &Button, 0, "Increase grid", CUI::CORNER_R))
+	{
+		if(m_GridFactor < 15)
+			m_GridFactor++;
+	}
 }
 
 static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation)
@@ -920,10 +1065,41 @@ void CEditor::DoQuad(CQuad *q, int Index)
 		else if(s_Operation == OP_MOVE_ALL)
 		{
 			// move all points including pivot
-			for(int v = 0; v < 5; v++)
+			if(m_GridActive)
 			{
-				q->m_aPoints[v].x += f2fx(wx-s_LastWx);
-				q->m_aPoints[v].y += f2fx(wy-s_LastWy);
+				int LineDistance = GetLineDistance();
+
+				float x = 0.0f;
+				float y = 0.0f;
+				if(wx >= 0)
+					x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+				else
+					x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+				if(wy >= 0)
+					y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+				else
+					y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+				
+				int OldX = q->m_aPoints[4].x;
+				int OldY = q->m_aPoints[4].y;
+				q->m_aPoints[4].x = f2fx(x);
+				q->m_aPoints[4].y = f2fx(y);
+				int DiffX = q->m_aPoints[4].x - OldX;
+				int DiffY = q->m_aPoints[4].y - OldY;
+				
+				for(int v = 0; v < 4; v++)
+				{
+					q->m_aPoints[v].x += DiffX;
+					q->m_aPoints[v].y += DiffY;
+				}
+			}
+			else
+			{
+				for(int v = 0; v < 5; v++)
+				{
+						q->m_aPoints[v].x += f2fx(wx-s_LastWx);
+						q->m_aPoints[v].y += f2fx(wy-s_LastWy);
+				}
 			}
 		}
 		else if(s_Operation == OP_ROTATE)
@@ -1054,12 +1230,37 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
 		{
 			if(s_Operation == OP_MOVEPOINT)
 			{
-				for(int m = 0; m < 4; m++)
-					if(m_SelectedPoints&(1<<m))
-					{
-						pQuad->m_aPoints[m].x += f2fx(dx);
-						pQuad->m_aPoints[m].y += f2fx(dy);
-					}
+				if(m_GridActive)
+				{
+					for(int m = 0; m < 4; m++)
+						if(m_SelectedPoints&(1<<m))
+						{
+							int LineDistance = GetLineDistance();
+
+							float x = 0.0f;
+							float y = 0.0f;
+							if(wx >= 0)
+								x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+							else
+								x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+							if(wy >= 0)
+								y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+							else
+								y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
+
+							pQuad->m_aPoints[m].x = f2fx(x);
+							pQuad->m_aPoints[m].y = f2fx(y);
+						}
+				}
+				else
+				{
+					for(int m = 0; m < 4; m++)
+						if(m_SelectedPoints&(1<<m))
+						{
+							pQuad->m_aPoints[m].x += f2fx(dx);
+							pQuad->m_aPoints[m].y += f2fx(dy);
+						}
+				}
 			}
 			else if(s_Operation == OP_MOVEUV)
 			{
@@ -1159,12 +1360,8 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
 
 void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 {
-	//UI()->ClipEnable(&view);
-
-	bool ShowPicker = Input()->KeyPressed(KEY_SPACE) != 0 && m_Dialog == DIALOG_NONE;
-
 	// render all good stuff
-	if(!ShowPicker)
+	if(!m_ShowPicker)
 	{
 		for(int g = 0; g < m_Map.m_lGroups.size(); g++)
 		{
@@ -1182,7 +1379,10 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 
 		CLayerTiles *pT = static_cast<CLayerTiles *>(GetSelectedLayerType(0, LAYERTYPE_TILES));
 		if(m_ShowTileInfo && pT && pT->m_Visible && m_ZoomLevel <= 300)
+		{
+			GetSelectedGroup()->MapScreen();
 			pT->ShowInfo();
+		}
 	}
 
 	static void *s_pEditorID = (void *)&s_pEditorID;
@@ -1196,8 +1396,6 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 
 	static float s_StartWx = 0;
 	static float s_StartWy = 0;
-	static float s_StartMx = 0;
-	static float s_StartMy = 0;
 
 	enum
 	{
@@ -1210,7 +1408,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 	};
 
 	// remap the screen so it can display the whole tileset
-	if(ShowPicker)
+	if(m_ShowPicker)
 	{
 		CUIRect Screen = *UI()->Screen();
 		float Size = 32.0*16.0f;
@@ -1239,7 +1437,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 	int NumEditLayers = 0;
 	NumEditLayers = 0;
 
-	if(ShowPicker)
+	if(m_ShowPicker)
 	{
 		pEditLayers[0] = &m_TilesetPicker;
 		NumEditLayers++;
@@ -1255,6 +1453,8 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 		{
 			g->MapScreen();
 
+			RenderGrid(g);
+
 			for(int i = 0; i < NumEditLayers; i++)
 			{
 				if(pEditLayers[i]->m_Type != LAYERTYPE_TILES)
@@ -1285,8 +1485,6 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 		{
 			s_StartWx = wx;
 			s_StartWy = wy;
-			s_StartMx = mx;
-			s_StartMy = my;
 
 			if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL) || UI()->MouseButton(2))
 			{
@@ -1445,7 +1643,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
 
 		// quad editing
 		{
-			if(!ShowPicker && m_Brush.IsEmpty())
+			if(!m_ShowPicker && m_Brush.IsEmpty())
 			{
 				// fetch layers
 				CLayerGroup *g = GetSelectedGroup();
@@ -1772,22 +1970,18 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 	CUIRect Slot, Button;
 	char aBuf[64];
 
-	int ValidGroup = 0;
-	int ValidLayer = 0;
-	if(m_SelectedGroup >= 0 && m_SelectedGroup < m_Map.m_lGroups.size())
-		ValidGroup = 1;
-
-	if(ValidGroup && m_SelectedLayer >= 0 && m_SelectedLayer < m_Map.m_lGroups[m_SelectedGroup]->m_lLayers.size())
-		ValidLayer = 1;
-
 	float LayersHeight = 12.0f;	 // Height of AddGroup button
 	static int s_ScrollBar = 0;
 	static float s_ScrollValue = 0;
 
 	for(int g = 0; g < m_Map.m_lGroups.size(); g++)
+	{
 		// Each group is 19.0f
 		// Each layer is 14.0f
-		LayersHeight += 19.0f + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f;
+		LayersHeight += 19.0f;
+		if(!m_Map.m_lGroups[g]->m_Collapse)
+			LayersHeight += m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f;
+	}
 
 	float ScrollDifference = LayersHeight - LayersBox.h;
 
@@ -1798,6 +1992,20 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 		LayersBox.VSplitRight(3.0f, &LayersBox, 0);	// extra spacing
 		Scroll.HMargin(5.0f, &Scroll);
 		s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
+
+		if(UI()->MouseInside(&Scroll) || UI()->MouseInside(&LayersBox))
+		{
+			int ScrollNum = (int)((LayersHeight-LayersBox.h)/15.0f)+1;
+			if(ScrollNum > 0)
+			{
+				if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
+					s_ScrollValue = clamp(s_ScrollValue - 1.0f/ScrollNum, 0.0f, 1.0f);
+				if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
+					s_ScrollValue = clamp(s_ScrollValue + 1.0f/ScrollNum, 0.0f, 1.0f);
+			}
+			else
+				ScrollNum = 0;
+		}
 	}
 
 	float LayerStartAt = ScrollDifference * s_ScrollValue;
@@ -1824,7 +2032,7 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 			{
 				LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
 				Slot.VSplitLeft(12, &VisibleToggle, &Slot);
-				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle group visibility", CUI::CORNER_L))
+				if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", m_Map.m_lGroups[g]->m_Collapse ? 1 : 0, &VisibleToggle, 0, "Toggle group visibility", CUI::CORNER_L))
 					m_Map.m_lGroups[g]->m_Visible = !m_Map.m_lGroups[g]->m_Visible;
 
 				Slot.VSplitRight(12.0f, &Slot, &SaveCheck);
@@ -1832,16 +2040,22 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 					if(!m_Map.m_lGroups[g]->m_GameGroup)
 						m_Map.m_lGroups[g]->m_SaveToMap = !m_Map.m_lGroups[g]->m_SaveToMap;
 
-				str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_pName);
+				str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_aName);
+				float FontSize = 10.0f;
+				while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Slot.w)
+					FontSize--;
 				if(int Result = DoButton_Ex(&m_Map.m_lGroups[g], aBuf, g==m_SelectedGroup, &Slot,
-					BUTTON_CONTEXT, "Select group. Right click for properties.", 0))
+					BUTTON_CONTEXT, m_Map.m_lGroups[g]->m_Collapse ? "Select group. Double click to expand." : "Select group. Double click to collapse.", 0, FontSize))
 				{
 					m_SelectedGroup = g;
 					m_SelectedLayer = 0;
 
 					static int s_GroupPopupId = 0;
 					if(Result == 2)
-						UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupGroup);
+						UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupGroup);
+
+					if(m_Map.m_lGroups[g]->m_lLayers.size() && Input()->MouseDoubleClick())
+						m_Map.m_lGroups[g]->m_Collapse ^= 1;
 				}
 				LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
 			}
@@ -1857,6 +2071,9 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 					continue;
 				}
 
+				if(m_Map.m_lGroups[g]->m_Collapse)
+					continue;
+
 				//visible
 				LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
 				Slot.VSplitLeft(12.0f, 0, &Button);
@@ -1870,15 +2087,24 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 					if(m_Map.m_lGroups[g]->m_lLayers[i] != m_Map.m_pGameLayer)
 						m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap = !m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap;
 
-				str_format(aBuf, sizeof(aBuf),"#%d %s ", i, m_Map.m_lGroups[g]->m_lLayers[i]->m_pTypeName);
+				if(m_Map.m_lGroups[g]->m_lLayers[i]->m_aName[0])
+					str_format(aBuf, sizeof(aBuf), "%s", m_Map.m_lGroups[g]->m_lLayers[i]->m_aName);
+				else if(m_Map.m_lGroups[g]->m_lLayers[i]->m_Type == LAYERTYPE_TILES)
+					str_copy(aBuf, "Tiles", sizeof(aBuf));
+				else
+					str_copy(aBuf, "Quads", sizeof(aBuf));
+
+				float FontSize = 10.0f;
+				while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Button.w)
+					FontSize--;
 				if(int Result = DoButton_Ex(m_Map.m_lGroups[g]->m_lLayers[i], aBuf, g==m_SelectedGroup&&i==m_SelectedLayer, &Button,
-					BUTTON_CONTEXT, "Select layer. Right click for properties.", 0))
+					BUTTON_CONTEXT, "Select layer.", 0, FontSize))
 				{
 					m_SelectedLayer = i;
 					m_SelectedGroup = g;
 					static int s_LayerPopupID = 0;
 					if(Result == 2)
-						UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupLayer);
+						UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 245, PopupLayer);
 				}
 
 				LayerCur += 14.0f;
@@ -1916,6 +2142,7 @@ void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser)
 	*pImg = ImgInfo;
 	pImg->m_External = External;
 	pEditor->ExtractName(pFileName, pImg->m_aName, sizeof(pImg->m_aName));
+	pImg->m_AutoMapper.Load(pImg->m_aName);
 	pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
 	pEditor->SortImages();
 	for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i)
@@ -1947,6 +2174,7 @@ void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
 	pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
 	pImg->m_External = 1;	// external by default
 	str_copy(pImg->m_aName, aBuf, sizeof(pImg->m_aName));
+	pImg->m_AutoMapper.Load(pImg->m_aName);
 	pEditor->m_Map.m_lImages.add(pImg);
 	pEditor->SortImages();
 	if(pEditor->m_SelectedImage > -1 && pEditor->m_SelectedImage < pEditor->m_Map.m_lImages.size())
@@ -2080,6 +2308,20 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
 		ToolBox.VSplitRight(3.0f, &ToolBox, 0);	// extra spacing
 		Scroll.HMargin(5.0f, &Scroll);
 		s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
+
+		if(UI()->MouseInside(&Scroll) || UI()->MouseInside(&ToolBox))
+		{
+			int ScrollNum = (int)((ImagesHeight-ToolBox.h)/14.0f)+1;
+			if(ScrollNum > 0)
+			{
+				if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
+					s_ScrollValue = clamp(s_ScrollValue - 1.0f/ScrollNum, 0.0f, 1.0f);
+				if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
+					s_ScrollValue = clamp(s_ScrollValue + 1.0f/ScrollNum, 0.0f, 1.0f);
+			}
+			else
+				ScrollNum = 0;
+		}
 	}
 
 	float ImageStartAt = ScrollDifference * s_ScrollValue;
@@ -2217,7 +2459,7 @@ void CEditor::AddFileDialogEntry(int Index, CUIRect *pView)
 	Graphics()->QuadsDrawTL(&QuadItem, 1);
 	Graphics()->QuadsEnd();
 
-	if(DoButton_File((void*)(10+(int)Button.y), m_FileList[Index].m_aName, m_FilesSelectedIndex == Index, &Button, 0, 0))
+	if(DoButton_File(&m_FileList[Index], m_FileList[Index].m_aName, m_FilesSelectedIndex == Index, &Button, 0, 0))
 	{
 		if(!m_FileList[Index].m_IsDir)
 			str_copy(m_aFileDialogFileName, m_FileList[Index].m_aFilename, sizeof(m_aFileDialogFileName));
@@ -2261,9 +2503,9 @@ void CEditor::RenderFileDialog()
 	// filebox
 	if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
 	{
-		static int s_FileBoxID = 0;
+		static float s_FileBoxID = 0;
 		UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, -1, -1);
-		if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f))
+		if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f, &s_FileBoxID))
 		{
 			// remove '/' and '\'
 			for(int i = 0; m_aFileDialogFileName[i]; ++i)
@@ -2612,8 +2854,8 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
 
 			ToolBar.VSplitLeft(80.0f, &Button, &ToolBar);
 
-			static int s_NameBox = 0;
-			if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f))
+			static float s_NameBox = 0;
+			if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f, &s_NameBox))
 				m_Map.m_Modified = true;
 		}
 	}
@@ -2811,8 +3053,6 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
 
 		// render handles
 		{
-			static bool s_Move = false;
-
 			int CurrentValue = 0, CurrentTime = 0;
 
 			Graphics()->TextureSet(-1);
@@ -2846,7 +3086,6 @@ void CEditor::RenderEnvelopeEditor(CUIRect View)
 						if(!UI()->MouseButton(0))
 						{
 							UI()->SetActiveItem(0);
-							s_Move = false;
 						}
 						else
 						{							
@@ -3050,6 +3289,7 @@ void CEditor::Render()
 	RenderBackground(View, ms_CheckerTexture, 32.0f, 1.0f);
 
 	CUIRect MenuBar, CModeBar, ToolBar, StatusBar, EnvelopeEditor, ToolBox;
+	m_ShowPicker = Input()->KeyPressed(KEY_SPACE) != 0 && m_Dialog == DIALOG_NONE;
 
 	if(m_GuiActive)
 	{
@@ -3059,7 +3299,7 @@ void CEditor::Render()
 		View.VSplitLeft(100.0f, &ToolBox, &View);
 		View.HSplitBottom(16.0f, &View, &StatusBar);
 
-		if(m_ShowEnvelopeEditor)
+		if(m_ShowEnvelopeEditor && !m_ShowPicker)
 		{
 			float size = 125.0f;
 			if(m_ShowEnvelopeEditor == 2)
@@ -3074,6 +3314,18 @@ void CEditor::Render()
 	if(m_Mode == MODE_LAYERS)
 		DoMapEditor(View, ToolBar);
 
+	// do the scrolling
+	if(m_Dialog == DIALOG_NONE && UI()->MouseInside(&View))
+	{
+		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
+			m_ZoomLevel -= 20;
+
+		if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
+			m_ZoomLevel += 20;
+
+		m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000);
+	}
+
 	if(m_GuiActive)
 	{
 		float Brightness = 0.25f;
@@ -3171,7 +3423,6 @@ void CEditor::Render()
 		Graphics()->QuadsDrawTL(&QuadItem, 1);
 		Graphics()->QuadsEnd();
 	}
-
 }
 
 void CEditor::Reset(bool CreateDefault)
@@ -3209,6 +3460,24 @@ void CEditor::Reset(bool CreateDefault)
 	m_Map.m_Modified = false;
 }
 
+int CEditor::GetLineDistance()
+{
+	int LineDistance = 512;
+
+	if(m_ZoomLevel <= 100)
+		LineDistance = 16;
+	else if(m_ZoomLevel <= 250)
+		LineDistance = 32;
+	else if(m_ZoomLevel <= 450)
+		LineDistance = 64;
+	else if(m_ZoomLevel <= 850)
+		LineDistance = 128;
+	else if(m_ZoomLevel <= 1550)
+		LineDistance = 256;
+
+	return LineDistance;
+}
+
 void CEditorMap::DeleteEnvelope(int Index)
 {
 	if(Index < 0 || Index >= m_lEnvelopes.size())
@@ -3249,7 +3518,7 @@ void CEditorMap::MakeGameGroup(CLayerGroup *pGroup)
 {
 	m_pGameGroup = pGroup;
 	m_pGameGroup->m_GameGroup = true;
-	m_pGameGroup->m_pName = "Game";
+	str_copy(m_pGameGroup->m_aName, "Game", sizeof(m_pGameGroup->m_aName));
 }
 
 
@@ -3356,6 +3625,7 @@ void CEditor::UpdateAndRender()
 	float rx, ry;
 	{
 		Input()->MouseRelative(&rx, &ry);
+		UI()->ConvertMouseMove(&rx, &ry);
 		m_MouseDeltaX = rx;
 		m_MouseDeltaY = ry;
 
@@ -3402,18 +3672,6 @@ void CEditor::UpdateAndRender()
 	if(Input()->KeyDown(KEY_TAB))
 		m_GuiActive = !m_GuiActive;
 
-	if(Input()->KeyDown(KEY_F5))
-		Save("maps/debug_test2.map");
-
-	if(Input()->KeyDown(KEY_F6))
-		Load("maps/debug_test2.map", IStorage::TYPE_ALL);
-	
-	if(Input()->KeyDown(KEY_F8))
-		Load("maps/debug_test.map", IStorage::TYPE_ALL);
-	
-	if(Input()->KeyDown(KEY_F7))
-		Save("maps/quicksave.map");
-
 	if(Input()->KeyDown(KEY_F10))
 		m_ShowMousePointer = false;
 
diff --git a/src/game/editor/ed_editor.h b/src/game/editor/editor.h
index aab757e1..1a904953 100644
--- a/src/game/editor/ed_editor.h
+++ b/src/game/editor/editor.h
@@ -1,25 +1,28 @@
 /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
 /* If you are missing that file, acquire a complete release at teeworlds.com.                */
-#ifndef GAME_EDITOR_ED_EDITOR_H
-#define GAME_EDITOR_ED_EDITOR_H
+#ifndef GAME_EDITOR_EDITOR_H
+#define GAME_EDITOR_EDITOR_H
+
+#include <math.h>
 
-#include <base/system.h>
 #include <base/math.h>
-#include <base/tl/array.h>
+#include <base/system.h>
+
 #include <base/tl/algorithm.h>
+#include <base/tl/array.h>
 #include <base/tl/sorted_array.h>
 #include <base/tl/string.h>
 
-#include <math.h>
+#include <game/client/ui.h>
 #include <game/mapitems.h>
 #include <game/client/render.h>
 
-#include <engine/shared/datafile.h>
 #include <engine/shared/config.h>
+#include <engine/shared/datafile.h>
 #include <engine/editor.h>
 #include <engine/graphics.h>
 
-#include <game/client/ui.h>
+#include "auto_map.h"
 
 typedef void (*INDEX_MODIFY_FUNC)(int *pIndex);
 
@@ -123,7 +126,7 @@ public:
 	CLayer()
 	{
 		m_Type = LAYERTYPE_INVALID;
-		m_pTypeName = "(invalid)";
+		str_copy(m_aName, "(invalid)", sizeof(m_aName));
 		m_Visible = true;
 		m_Readonly = false;
 		m_SaveToMap = true;
@@ -153,7 +156,7 @@ public:
 
 	virtual void GetSize(float *w, float *h) { *w = 0; *h = 0;}
 
-	const char *m_pTypeName;
+	char m_aName[12];
 	int m_Type;
 	int m_Flags;
 
@@ -181,10 +184,11 @@ public:
 	int m_ClipW;
 	int m_ClipH;
 
-	const char *m_pName;
+	char m_aName[12];
 	bool m_GameGroup;
 	bool m_Visible;
 	bool m_SaveToMap;
+	bool m_Collapse;
 
 	CLayerGroup();
 	~CLayerGroup();
@@ -230,6 +234,7 @@ public:
 	CEditor *m_pEditor;
 
 	CEditorImage(CEditor *pEditor)
+	: m_AutoMapper(pEditor)
 	{
 		m_pEditor = pEditor;
 		m_TexID = -1;
@@ -249,6 +254,7 @@ public:
 	int m_External;
 	char m_aName[128];
 	unsigned char m_aTileFlags[256];
+	class CAutoMapper m_AutoMapper;
 };
 
 class CEditorMap
@@ -400,6 +406,8 @@ public:
 	int m_Width;
 	int m_Height;
 	CColor m_Color;
+	int m_ColorEnv;
+	int m_ColorEnvOffset;
 	CTile *m_pTiles;
 };
 
@@ -470,6 +478,9 @@ public:
 		m_Dialog = 0;
 		m_pTooltip = 0;
 
+		m_GridActive = false;
+		m_GridFactor = 1;
+
 		m_aFileName[0] = 0;
 		m_aFileSaveName[0] = 0;
 		m_ValidSaveFilename = false;
@@ -551,6 +562,9 @@ public:
 	int m_Dialog;
 	const char *m_pTooltip;
 
+	bool m_GridActive;
+	int m_GridFactor;
+
 	char m_aFileName[512];
 	char m_aFileSaveName[512];
 	bool m_ValidSaveFilename;
@@ -630,6 +644,7 @@ public:
 	float m_AnimateSpeed;
 
 	int m_ShowEnvelopeEditor;
+	bool m_ShowPicker;
 
 	int m_SelectedLayer;
 	int m_SelectedGroup;
@@ -650,12 +665,14 @@ public:
 
 	CEditorMap m_Map;
 
+	static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser);
+
 	void DoMapBorder();
 	int DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
 	int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
 
 	int DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
-	int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners);
+	int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize=10.0f);
 	int DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
 	int DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
 
@@ -664,10 +681,12 @@ public:
 	int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip);
 	int DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags=0, const char *pToolTip=0);
 
-	int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, bool Hidden=false);
+	int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden=false, int Corners=CUI::CORNER_ALL);
 
 	void RenderBackground(CUIRect View, int Texture, float Size, float Brightness);
 
+	void RenderGrid(CLayerGroup *pGroup);
+
 	void UiInvokePopupMenu(void *pID, int Flags, float X, float Y, float W, float H, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra=0);
 	void UiDoPopupMenu();
 
@@ -683,6 +702,7 @@ public:
 	static int PopupSelectGametileOp(CEditor *pEditor, CUIRect View);
 	static int PopupImage(CEditor *pEditor, CUIRect View);
 	static int PopupMenuFile(CEditor *pEditor, CUIRect View);
+	static int PopupSelectConfigAutoMap(CEditor *pEditor, CUIRect View);
 
 	static void CallbackOpenMap(const char *pFileName, int StorageType, void *pUser);
 	static void CallbackAppendMap(const char *pFileName, int StorageType, void *pUser);
@@ -693,6 +713,9 @@ public:
 
 	void PopupSelectGametileOpInvoke(float x, float y);
 	int PopupSelectGameTileOpResult();
+	
+	void PopupSelectConfigAutoMapInvoke(float x, float y);
+	int PopupSelectConfigAutoMapResult();
 
 	vec4 ButtonColorMul(const void *pID);
 
@@ -732,6 +755,8 @@ public:
 		int Length = pEnd > pExtractedName ? min(BufferSize, (int)(pEnd-pExtractedName+1)) : BufferSize;
 		str_copy(pName, pExtractedName, Length);
 	}
+
+	int GetLineDistance();
 };
 
 // make sure to inline this function
diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/io.cpp
index a5ead97a..68330f03 100644
--- a/src/game/editor/ed_io.cpp
+++ b/src/game/editor/io.cpp
@@ -6,7 +6,7 @@
 #include <engine/serverbrowser.h>
 #include <engine/storage.h>
 #include <game/gamecore.h>
-#include "ed_editor.h"
+#include "editor.h"
 
 template<typename T>
 static int MakeVersion(int i, const T &v)
@@ -266,6 +266,9 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 		GItem.m_StartLayer = LayerCount;
 		GItem.m_NumLayers = 0;
 
+		// save group name
+		StrToInts(GItem.m_aName, sizeof(GItem.m_aName)/sizeof(int), pGroup->m_aName);
+
 		for(int l = 0; l < pGroup->m_lLayers.size(); l++)
 		{
 			if(!pGroup->m_lLayers[l]->m_SaveToMap)
@@ -278,23 +281,24 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 				pLayer->PrepareForSave();
 
 				CMapItemLayerTilemap Item;
-				Item.m_Version = 2;
+				Item.m_Version = 3;
 
 				Item.m_Layer.m_Flags = pLayer->m_Flags;
 				Item.m_Layer.m_Type = pLayer->m_Type;
 
-				Item.m_Color.r = pLayer->m_Color.r;
-				Item.m_Color.g = pLayer->m_Color.g;
-				Item.m_Color.b = pLayer->m_Color.b;
-				Item.m_Color.a = pLayer->m_Color.a;
-				Item.m_ColorEnv = -1; // not in use right now
-				Item.m_ColorEnvOffset = 0;
+				Item.m_Color = pLayer->m_Color;
+				Item.m_ColorEnv = pLayer->m_ColorEnv;
+				Item.m_ColorEnvOffset = pLayer->m_ColorEnvOffset;
 
 				Item.m_Width = pLayer->m_Width;
 				Item.m_Height = pLayer->m_Height;
-				Item.m_Flags = pLayer->m_Game;
+				Item.m_Flags = pLayer->m_Game ? TILESLAYERFLAG_GAME : 0;
 				Item.m_Image = pLayer->m_Image;
 				Item.m_Data = df.AddData(pLayer->m_Width*pLayer->m_Height*sizeof(CTile), pLayer->m_pTiles);
+
+				// save layer name
+				StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName);
+
 				df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
 
 				GItem.m_NumLayers++;
@@ -307,7 +311,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 				if(pLayer->m_lQuads.size())
 				{
 					CMapItemLayerQuads Item;
-					Item.m_Version = 1;
+					Item.m_Version = 2;
 					Item.m_Layer.m_Flags = pLayer->m_Flags;
 					Item.m_Layer.m_Type = pLayer->m_Type;
 					Item.m_Image = pLayer->m_Image;
@@ -315,6 +319,10 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
 					// add the data
 					Item.m_NumQuads = pLayer->m_lQuads.size();
 					Item.m_Data = df.AddDataSwapped(pLayer->m_lQuads.size()*sizeof(CQuad), pLayer->m_lQuads.base_ptr());
+
+					// save layer name
+					StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), pLayer->m_aName);
+
 					df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
 
 					// clean up
@@ -449,6 +457,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 				if(pName)
 					str_copy(pImg->m_aName, pName, 128);
 
+				// load auto mapper file
+				pImg->m_AutoMapper.Load(pImg->m_aName);
+
 				m_lImages.add(pImg);
 
 				// unload image
@@ -486,6 +497,10 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 					pGroup->m_ClipH = pGItem->m_ClipH;
 				}
 
+				// load group name
+				if(pGItem->m_Version >= 3)
+					IntsToStr(pGItem->m_aName, sizeof(pGroup->m_aName)/sizeof(int), pGroup->m_aName);
+
 				for(int l = 0; l < pGItem->m_NumLayers; l++)
 				{
 					CLayer *pLayer = 0;
@@ -498,7 +513,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						CMapItemLayerTilemap *pTilemapItem = (CMapItemLayerTilemap *)pLayerItem;
 						CLayerTiles *pTiles = 0;
 
-						if(pTilemapItem->m_Flags&1)
+						if(pTilemapItem->m_Flags&TILESLAYERFLAG_GAME)
 						{
 							pTiles = new CLayerGame(pTilemapItem->m_Width, pTilemapItem->m_Height);
 							MakeGameLayer(pTiles);
@@ -508,10 +523,9 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						{
 							pTiles = new CLayerTiles(pTilemapItem->m_Width, pTilemapItem->m_Height);
 							pTiles->m_pEditor = m_pEditor;
-							pTiles->m_Color.r = pTilemapItem->m_Color.r;
-							pTiles->m_Color.g = pTilemapItem->m_Color.g;
-							pTiles->m_Color.b = pTilemapItem->m_Color.b;
-							pTiles->m_Color.a = pTilemapItem->m_Color.a;
+							pTiles->m_Color = pTilemapItem->m_Color;
+							pTiles->m_ColorEnv = pTilemapItem->m_ColorEnv;
+							pTiles->m_ColorEnvOffset = pTilemapItem->m_ColorEnvOffset;
 						}
 
 						pLayer = pTiles;
@@ -519,7 +533,11 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						pGroup->AddLayer(pTiles);
 						void *pData = DataFile.GetData(pTilemapItem->m_Data);
 						pTiles->m_Image = pTilemapItem->m_Image;
-						pTiles->m_Game = pTilemapItem->m_Flags&1;
+						pTiles->m_Game = pTilemapItem->m_Flags&TILESLAYERFLAG_GAME;
+
+						// load layer name
+						if(pTilemapItem->m_Version >= 3)
+							IntsToStr(pTilemapItem->m_aName, sizeof(pTiles->m_aName)/sizeof(int), pTiles->m_aName);
 
 						mem_copy(pTiles->m_pTiles, pData, pTiles->m_Width*pTiles->m_Height*sizeof(CTile));
 
@@ -543,6 +561,11 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
 						pQuads->m_Image = pQuadsItem->m_Image;
 						if(pQuads->m_Image < -1 || pQuads->m_Image >= m_lImages.size())
 							pQuads->m_Image = -1;
+
+						// load layer name
+						if(pQuadsItem->m_Version >= 2)
+							IntsToStr(pQuadsItem->m_aName, sizeof(pQuads->m_aName)/sizeof(int), pQuads->m_aName);
+
 						void *pData = DataFile.GetDataSwapped(pQuadsItem->m_Data);
 						pGroup->AddLayer(pQuads);
 						pQuads->m_lQuads.set_size(pQuadsItem->m_NumQuads);
diff --git a/src/game/editor/ed_layer_game.cpp b/src/game/editor/layer_game.cpp
index cf48845e..7e879c3e 100644
--- a/src/game/editor/ed_layer_game.cpp
+++ b/src/game/editor/layer_game.cpp
@@ -1,12 +1,12 @@
 /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
 /* If you are missing that file, acquire a complete release at teeworlds.com.                */
-#include "ed_editor.h"
+#include "editor.h"
 
 
 CLayerGame::CLayerGame(int w, int h)
 : CLayerTiles(w, h)
 {
-	m_pTypeName = "Game";
+	str_copy(m_aName, "Game", sizeof(m_aName));
 	m_Game = 1;
 }
 
diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/layer_quads.cpp
index 680a54cd..d0b66405 100644
--- a/src/game/editor/ed_layer_quads.cpp
+++ b/src/game/editor/layer_quads.cpp
@@ -5,7 +5,7 @@
 #include <engine/console.h>
 #include <engine/graphics.h>
 
-#include "ed_editor.h"
+#include "editor.h"
 #include <game/generated/client_data.h>
 #include <game/client/render.h>
 #include <game/localization.h>
@@ -13,7 +13,7 @@
 CLayerQuads::CLayerQuads()
 {
 	m_Type = LAYERTYPE_QUADS;
-	m_pTypeName = "Quads";
+	str_copy(m_aName, "Quads", sizeof(m_aName));
 	m_Image = -1;
 }
 
@@ -21,31 +21,13 @@ CLayerQuads::~CLayerQuads()
 {
 }
 
-static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser)
-{
-	CEditor *pEditor = (CEditor *)pUser;
-	if(Env < 0 || Env > pEditor->m_Map.m_lEnvelopes.size())
-	{
-		pChannels[0] = 0;
-		pChannels[1] = 0;
-		pChannels[2] = 0;
-		pChannels[3] = 0;
-		return;
-	}
-
-	CEnvelope *e = pEditor->m_Map.m_lEnvelopes[Env];
-	float t = pEditor->m_AnimateTime+TimeOffset;
-	t *= pEditor->m_AnimateSpeed;
-	e->Eval(t, pChannels);
-}
-
 void CLayerQuads::Render()
 {
 	Graphics()->TextureSet(-1);
 	if(m_Image >= 0 && m_Image < m_pEditor->m_Map.m_lImages.size())
 		Graphics()->TextureSet(m_pEditor->m_Map.m_lImages[m_Image]->m_TexID);
 
-	m_pEditor->RenderTools()->RenderQuads(m_lQuads.base_ptr(), m_lQuads.size(), LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, EnvelopeEval, m_pEditor);
+	m_pEditor->RenderTools()->RenderQuads(m_lQuads.base_ptr(), m_lQuads.size(), LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, m_pEditor->EnvelopeEval, m_pEditor);
 }
 
 CQuad *CLayerQuads::NewQuad()
diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/layer_tiles.cpp
index d0c9041c..5662613c 100644
--- a/src/game/editor/ed_layer_tiles.cpp
+++ b/src/game/editor/layer_tiles.cpp
@@ -8,14 +8,14 @@
 
 #include <game/generated/client_data.h>
 #include <game/client/render.h>
-#include "ed_editor.h"
+#include "editor.h"
 
 #include <game/localization.h>
 
 CLayerTiles::CLayerTiles(int w, int h)
 {
 	m_Type = LAYERTYPE_TILES;
-	m_pTypeName = "Tiles";
+	str_copy(m_aName, "Tiles", sizeof(m_aName));
 	m_Width = w;
 	m_Height = h;
 	m_Image = -1;
@@ -25,6 +25,8 @@ CLayerTiles::CLayerTiles(int w, int h)
 	m_Color.g = 255;
 	m_Color.b = 255;
 	m_Color.a = 255;
+	m_ColorEnv = -1;
+	m_ColorEnvOffset = 0;
 
 	m_pTiles = new CTile[m_Width*m_Height];
 	mem_zero(m_pTiles, m_Width*m_Height*sizeof(CTile));
@@ -62,7 +64,8 @@ void CLayerTiles::Render()
 		m_TexID = m_pEditor->m_Map.m_lImages[m_Image]->m_TexID;
 	Graphics()->TextureSet(m_TexID);
 	vec4 Color = vec4(m_Color.r/255.0f, m_Color.g/255.0f, m_Color.b/255.0f, m_Color.a/255.0f);
-	m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT);
+	m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT,
+												m_pEditor->EnvelopeEval, m_pEditor, m_ColorEnv, m_ColorEnvOffset);
 }
 
 int CLayerTiles::ConvertX(float x) const { return (int)(x/32.0f); }
@@ -123,7 +126,7 @@ void CLayerTiles::BrushSelecting(CUIRect Rect)
 	m_pEditor->Graphics()->QuadsEnd();
 	char aBuf[16];
 	str_format(aBuf, sizeof(aBuf), "%d,%d", ConvertX(Rect.w), ConvertY(Rect.h));
-	TextRender()->Text(0, Rect.x+3.0f, Rect.y+3.0f, 15.0f*m_pEditor->m_WorldZoom, aBuf, -1);
+	TextRender()->Text(0, Rect.x+3.0f, Rect.y+3.0f, m_pEditor->m_ShowPicker?15.0f:15.0f*m_pEditor->m_WorldZoom, aBuf, -1);
 }
 
 int CLayerTiles::BrushGrab(CLayerGroup *pBrush, CUIRect Rect)
@@ -353,19 +356,39 @@ void CLayerTiles::ShowInfo()
 			}
 			x += m_pTiles[c].m_Skip;
 		}
+
+	Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
 }
 
 int CLayerTiles::RenderProperties(CUIRect *pToolBox)
 {
 	CUIRect Button;
-	pToolBox->HSplitBottom(12.0f, pToolBox, &Button);
-
+	
 	bool InGameGroup = !find_linear(m_pEditor->m_Map.m_pGameGroup->m_lLayers.all(), this).empty();
-	if(m_pEditor->m_Map.m_pGameLayer == this)
+	if(m_pEditor->m_Map.m_pGameLayer != this)
+	{
+		if(m_Image >= 0 && m_Image < m_pEditor->m_Map.m_lImages.size() && m_pEditor->m_Map.m_lImages[m_Image]->m_AutoMapper.IsLoaded())
+		{
+			static int s_AutoMapperButton = 0;
+			pToolBox->HSplitBottom(12.0f, pToolBox, &Button);
+			if(m_pEditor->DoButton_Editor(&s_AutoMapperButton, "Auto map", 0, &Button, 0, ""))
+				m_pEditor->PopupSelectConfigAutoMapInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY());
+			
+			int Result = m_pEditor->PopupSelectConfigAutoMapResult();
+			if(Result > -1)
+			{
+				m_pEditor->m_Map.m_lImages[m_Image]->m_AutoMapper.Proceed(this, Result);
+				return 1;
+			}
+		}
+	}
+	else
 		InGameGroup = false;
 
 	if(InGameGroup)
 	{
+		pToolBox->HSplitBottom(2.0f, pToolBox, 0);
+		pToolBox->HSplitBottom(12.0f, pToolBox, &Button);
 		static int s_ColclButton = 0;
 		if(m_pEditor->DoButton_Editor(&s_ColclButton, "Game tiles", 0, &Button, 0, "Constructs game tiles from this layer"))
 			m_pEditor->PopupSelectGametileOpInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY());
@@ -392,6 +415,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
 		PROP_SHIFT,
 		PROP_IMAGE,
 		PROP_COLOR,
+		PROP_COLOR_ENV,
+		PROP_COLOR_ENV_OFFSET,
 		NUM_PROPS,
 	};
 
@@ -407,6 +432,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
 		{"Shift", 0, PROPTYPE_SHIFT, 0, 0},
 		{"Image", m_Image, PROPTYPE_IMAGE, 0, 0},
 		{"Color", Color, PROPTYPE_COLOR, 0, 0},
+		{"Color Env", m_ColorEnv+1, PROPTYPE_INT_STEP, 0, m_pEditor->m_Map.m_lEnvelopes.size()+1},
+		{"Color TO", m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
 		{0},
 	};
 
@@ -445,6 +472,10 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox)
 		m_Color.b = (NewVal>>8)&0xff;
 		m_Color.a = NewVal&0xff;
 	}
+	if(Prop == PROP_COLOR_ENV)
+		m_ColorEnv = clamp(NewVal-1, -1, m_pEditor->m_Map.m_lEnvelopes.size()-1);
+	if(Prop == PROP_COLOR_ENV_OFFSET)
+		m_ColorEnvOffset = NewVal;
 
 	return 0;
 }
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/popups.cpp
index f572e43c..f29ae7e2 100644
--- a/src/game/editor/ed_popups.cpp
+++ b/src/game/editor/popups.cpp
@@ -1,11 +1,15 @@
 /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
 /* If you are missing that file, acquire a complete release at teeworlds.com.                */
+
+#include <base/tl/array.h>
+
 #include <engine/console.h>
 #include <engine/graphics.h>
 #include <engine/input.h>
 #include <engine/keys.h>
 #include <engine/storage.h>
-#include "ed_editor.h"
+
+#include "editor.h"
 
 
 // popup menu handling
@@ -147,6 +151,7 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
 		l->m_pEditor = pEditor;
 		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l);
 		pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1;
+		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
 		return 1;
 	}
 
@@ -160,9 +165,22 @@ int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
 		l->m_pEditor = pEditor;
 		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l);
 		pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1;
+		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
 		return 1;
 	}
 
+	// group name
+	if(!pEditor->GetSelectedGroup()->m_GameGroup)
+	{
+		View.HSplitBottom(5.0f, &View, &Button);
+		View.HSplitBottom(12.0f, &View, &Button);
+		static float s_Name = 0;
+		pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1);
+		Button.VSplitLeft(40.0f, 0, &Button);
+		if(pEditor->DoEditBox(&s_Name, &Button, pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName, sizeof(pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName), 10.0f, &s_Name))
+			pEditor->m_Map.m_Modified = true;
+	}
+
 	enum
 	{
 		PROP_ORDER=0,
@@ -239,6 +257,18 @@ int CEditor::PopupLayer(CEditor *pEditor, CUIRect View)
 		return 1;
 	}
 
+	// layer name
+	if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0))
+	{
+		View.HSplitBottom(5.0f, &View, &Button);
+		View.HSplitBottom(12.0f, &View, &Button);
+		static float s_Name = 0;
+		pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1);
+		Button.VSplitLeft(40.0f, 0, &Button);
+		if(pEditor->DoEditBox(&s_Name, &Button, pEditor->GetSelectedLayer(0)->m_aName, sizeof(pEditor->GetSelectedLayer(0)->m_aName), 10.0f, &s_Name))
+			pEditor->m_Map.m_Modified = true;
+	}
+
 	View.HSplitBottom(10.0f, &View, 0);
 
 	CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup];
@@ -528,8 +558,8 @@ int CEditor::PopupNewFolder(CEditor *pEditor, CUIRect View)
 		View.HSplitBottom(40.0f, &View, 0);
 		View.VMargin(40.0f, &View);
 		View.HSplitBottom(20.0f, &View, &Label);
-		static int s_FolderBox = 0;
-		pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f);
+		static float s_FolderBox = 0;
+		pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f, &s_FolderBox);
 		View.HSplitBottom(20.0f, &View, &Label);
 		pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, -1);
 
@@ -737,3 +767,43 @@ int CEditor::PopupSelectGameTileOpResult()
 	s_GametileOpSelected = -1;
 	return Result;
 }
+
+static int s_AutoMapConfigSelected = -1;
+
+int CEditor::PopupSelectConfigAutoMap(CEditor *pEditor, CUIRect View)
+{
+	CLayerTiles *pLayer = static_cast<CLayerTiles*>(pEditor->GetSelectedLayer(0));
+	CUIRect Button;
+	static int s_AutoMapperConfigButtons[256];
+	CAutoMapper *pAutoMapper = &pEditor->m_Map.m_lImages[pLayer->m_Image]->m_AutoMapper;
+	
+	for(int i = 0; i < pAutoMapper->ConfigNamesNum(); ++i)
+	{
+		View.HSplitTop(2.0f, 0, &View);
+		View.HSplitTop(12.0f, &Button, &View);
+		if(pEditor->DoButton_Editor(&s_AutoMapperConfigButtons[i], pAutoMapper->GetConfigName(i), 0, &Button, 0, 0))
+			s_AutoMapConfigSelected = i;
+	}
+
+	return 0;
+}
+
+void CEditor::PopupSelectConfigAutoMapInvoke(float x, float y)
+{
+	static int s_AutoMapConfigSelectID = 0;
+	s_AutoMapConfigSelected = -1;
+	CLayerTiles *pLayer = static_cast<CLayerTiles*>(GetSelectedLayer(0));
+	if(pLayer && pLayer->m_Image >= 0 && pLayer->m_Image < m_Map.m_lImages.size() &&
+		m_Map.m_lImages[pLayer->m_Image]->m_AutoMapper.ConfigNamesNum())
+		UiInvokePopupMenu(&s_AutoMapConfigSelectID, 0, x, y, 120.0f, 12.0f+14.0f*m_Map.m_lImages[pLayer->m_Image]->m_AutoMapper.ConfigNamesNum(), PopupSelectConfigAutoMap);
+}
+
+int CEditor::PopupSelectConfigAutoMapResult()
+{
+	if(s_AutoMapConfigSelected < 0)
+		return -1;
+	
+	int Result = s_AutoMapConfigSelected;
+	s_AutoMapConfigSelected = -1;
+	return Result;
+}