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-rw-r--r--src/game/editor/ed_editor.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp
index 769018bb..ec708f0c 100644
--- a/src/game/editor/ed_editor.cpp
+++ b/src/game/editor/ed_editor.cpp
@@ -417,7 +417,7 @@ int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked,
 	CUIRect t = *pRect;
 	t.VMargin(5.0f, &t);
 	UI()->DoLabel(&t, pText, 10, -1, -1);
-	return DoButton_Editor_Common(pID, pText, Checked, pRect, 0, 0);
+	return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
 }
 
 int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
@@ -1026,15 +1026,15 @@ void CEditor::DoQuadPoint(CQuad *q, int QuadIndex, int v)
 			{
 				for(int m = 0; m < 4; m++)
 					if(m_SelectedPoints&(1<<m))
-					{

-						// 0,2;1,3 - line x 

-						// 0,1;2,3 - line y

-

-						q->m_aTexcoords[m].x += f2fx(dx*0.001f);

-						q->m_aTexcoords[(m+2)%4].x += f2fx(dx*0.001f);

-						

-						q->m_aTexcoords[m].y += f2fx(dy*0.001f);

-						q->m_aTexcoords[m^1].y += f2fx(dy*0.001f);

+					{
+						// 0,2;1,3 - line x 
+						// 0,1;2,3 - line y
+
+						q->m_aTexcoords[m].x += f2fx(dx*0.001f);
+						q->m_aTexcoords[(m+2)%4].x += f2fx(dx*0.001f);
+						
+						q->m_aTexcoords[m].y += f2fx(dy*0.001f);
+						q->m_aTexcoords[m^1].y += f2fx(dy*0.001f);
 					}
 			}
 		}