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Diffstat (limited to 'src/game/editor/layer_tiles.cpp')
-rw-r--r--src/game/editor/layer_tiles.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp
index 9a21e5ce..325d527b 100644
--- a/src/game/editor/layer_tiles.cpp
+++ b/src/game/editor/layer_tiles.cpp
@@ -64,7 +64,11 @@ void CLayerTiles::Render()
 		m_TexID = m_pEditor->m_Map.m_lImages[m_Image]->m_TexID;
 	Graphics()->TextureSet(m_TexID);
 	vec4 Color = vec4(m_Color.r/255.0f, m_Color.g/255.0f, m_Color.b/255.0f, m_Color.a/255.0f);
-	m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT,
+	Graphics()->BlendNone();
+	m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE,
+												m_pEditor->EnvelopeEval, m_pEditor, m_ColorEnv, m_ColorEnvOffset);
+	Graphics()->BlendNormal();
+	m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_TRANSPARENT,
 												m_pEditor->EnvelopeEval, m_pEditor, m_ColorEnv, m_ColorEnvOffset);
 }