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path: root/src/game/editor/ed_popups.cpp
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Diffstat (limited to 'src/game/editor/ed_popups.cpp')
-rw-r--r--src/game/editor/ed_popups.cpp32
1 files changed, 8 insertions, 24 deletions
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp
index f59ad74c..2e58ae3a 100644
--- a/src/game/editor/ed_popups.cpp
+++ b/src/game/editor/ed_popups.cpp
@@ -375,10 +375,10 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
 	CUIRect ButtonBar, ImageView;
 	View.VSplitLeft(80.0f, &ButtonBar, &View);
 	View.Margin(10.0f, &ImageView);
-
+	
 	int ShowImage = g_SelectImageCurrent;
 	
-	for(int i = -1; i < pEditor->m_Map.m_lSortedImages.size(); i++)
+	for(int i = -1; i < pEditor->m_Map.m_lImages.size(); i++)
 	{
 		CUIRect Button;
 		ButtonBar.HSplitTop(12.0f, &Button, &ButtonBar);
@@ -389,18 +389,18 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
 			
 		if(i == -1)
 		{
-			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lSortedImages[i], "None", i==g_SelectImageCurrent, &Button))
+			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], "None", i==g_SelectImageCurrent, &Button))
 				g_SelectImageSelected = -1;
 		}
 		else
 		{
-			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lSortedImages[i], pEditor->m_Map.m_lSortedImages[i]->m_aName, i==g_SelectImageCurrent, &Button))
+			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], pEditor->m_Map.m_lImages[i]->m_aName, i==g_SelectImageCurrent, &Button))
 				g_SelectImageSelected = i;
 		}
 	}
 	
-	if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lSortedImages.size())
-		pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lSortedImages[ShowImage]->m_TexId);
+	if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lImages.size())
+		pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexId);
 	else
 		pEditor->Graphics()->TextureSet(-1);
 	pEditor->Graphics()->QuadsBegin();
@@ -413,16 +413,6 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
 
 void CEditor::PopupSelectImageInvoke(int Current, float x, float y)
 {
-	SortImages();
-
-	// Current = index of non sorted image, we want image of sorted image
-	for(int i = 0; i < m_Map.m_lSortedImages.size(); i++)
-		if( m_Map.m_lImages[Current] == m_Map.m_lSortedImages[i] )
-		{
-			Current = i;
-			break;
-		}
-
 	static int s_SelectImagePopupId = 0;
 	g_SelectImageSelected = -100;
 	g_SelectImageCurrent = Current;
@@ -433,16 +423,10 @@ int CEditor::PopupSelectImageResult()
 {
 	if(g_SelectImageSelected == -100)
 		return -100;
+		
 	g_SelectImageCurrent = g_SelectImageSelected;
 	g_SelectImageSelected = -100;
-
-	// The user selected the sorted image, but we must return the index of the non sorted image
-	for(int i = 0; i < m_Map.m_lImages.size(); i++)
-		if(m_Map.m_lImages[i] == m_Map.m_lSortedImages[g_SelectImageCurrent])
-			return i;
-	
-	// Shouldn't ever reach here
-	return -100;
+	return g_SelectImageCurrent;
 }