diff options
Diffstat (limited to 'src/game/editor/ed_layer_tiles.cpp')
| -rw-r--r-- | src/game/editor/ed_layer_tiles.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp index ecd7c62c..d093cab2 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/ed_layer_tiles.cpp @@ -7,6 +7,8 @@ #include <game/client/render.h> #include "ed_editor.h" +#include <game/localization.h> + CLayerTiles::CLayerTiles(int w, int h) { m_Type = LAYERTYPE_TILES; @@ -248,7 +250,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) if(m_pEditor->m_Map.m_pGameLayer == this) InGameGroup = false; static int s_ColclButton = 0; - if(m_pEditor->DoButton_Editor(&s_ColclButton, "Clear Collision", InGameGroup?0:-1, &Button, 0, "Removes collision from this layer")) + if(m_pEditor->DoButton_Editor(&s_ColclButton, Localize("Clear collision"), InGameGroup?0:-1, &Button, 0, Localize("Removes collision from this layer"))) { CLayerTiles *gl = m_pEditor->m_Map.m_pGameLayer; int w = min(gl->m_Width, m_Width); @@ -266,7 +268,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) static int s_ColButton = 0; pToolBox->HSplitBottom(5.0f, pToolBox, &Button); pToolBox->HSplitBottom(12.0f, pToolBox, &Button); - if(m_pEditor->DoButton_Editor(&s_ColButton, "Make Collision", InGameGroup?0:-1, &Button, 0, "Constructs collision from this layer")) + if(m_pEditor->DoButton_Editor(&s_ColButton, Localize("Make collision"), InGameGroup?0:-1, &Button, 0, Localize("Constructs collision from this layer"))) { CLayerTiles *gl = m_pEditor->m_Map.m_pGameLayer; int w = min(gl->m_Width, m_Width); @@ -290,9 +292,9 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) }; CProperty aProps[] = { - {"Width", m_Width, PROPTYPE_INT_STEP, 1, 1000000000}, - {"Height", m_Height, PROPTYPE_INT_STEP, 1, 1000000000}, - {"Image", m_Image, PROPTYPE_IMAGE, 0, 0}, + {Localize("Width"), m_Width, PROPTYPE_INT_STEP, 1, 1000000000}, + {Localize("Height"), m_Height, PROPTYPE_INT_STEP, 1, 1000000000}, + {Localize("Image"), m_Image, PROPTYPE_IMAGE, 0, 0}, {0}, }; |