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-rw-r--r--src/game/editor/ed_io.cpp471
1 files changed, 471 insertions, 0 deletions
diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp
new file mode 100644
index 00000000..77ae8242
--- /dev/null
+++ b/src/game/editor/ed_io.cpp
@@ -0,0 +1,471 @@
+#include "ed_editor.hpp"
+
+template<typename T>
+static int make_version(int i, const T &v)
+{ return (i<<16)+sizeof(T); }
+
+// backwards compatiblity
+void editor_load_old(DATAFILE *df)
+{
+	class mapres_image
+	{
+	public:
+		int width;
+		int height;
+		int image_data;
+	};
+
+
+	struct mapres_tilemap
+	{
+		int image;
+		int width;
+		int height;
+		int x, y;
+		int scale;
+		int data;
+		int main;
+	};
+
+	struct mapres_entity
+	{
+		int x, y;
+		int data[1];
+	};
+
+	struct mapres_spawnpoint
+	{
+		int x, y;
+	};
+
+	struct mapres_item
+	{
+		int x, y;
+		int type;
+	};
+
+	struct mapres_flagstand
+	{
+		int x, y;
+	};
+
+	enum
+	{
+		MAPRES_ENTS_START=1,
+		MAPRES_SPAWNPOINT=1,
+		MAPRES_ITEM=2,
+		MAPRES_SPAWNPOINT_RED=3,
+		MAPRES_SPAWNPOINT_BLUE=4,
+		MAPRES_FLAGSTAND_RED=5,
+		MAPRES_FLAGSTAND_BLUE=6,
+		MAPRES_ENTS_END,
+		
+		ITEM_NULL=0,
+		ITEM_WEAPON_GUN=0x00010001,
+		ITEM_WEAPON_SHOTGUN=0x00010002,
+		ITEM_WEAPON_ROCKET=0x00010003,
+		ITEM_WEAPON_SNIPER=0x00010004,
+		ITEM_WEAPON_HAMMER=0x00010005,
+		ITEM_HEALTH =0x00020001,
+		ITEM_ARMOR=0x00030001,
+		ITEM_NINJA=0x00040001,
+	};
+	
+	enum
+	{
+		MAPRES_REGISTERED=0x8000,
+		MAPRES_IMAGE=0x8001,
+		MAPRES_TILEMAP=0x8002,
+		MAPRES_COLLISIONMAP=0x8003,
+		MAPRES_TEMP_THEME=0x8fff,
+	};
+
+	// load tilemaps
+	int game_width = 0;
+	int game_height = 0;
+	{
+		int start, num;
+		datafile_get_type(df, MAPRES_TILEMAP, &start, &num);
+		for(int t = 0; t < num; t++)
+		{
+			mapres_tilemap *tmap = (mapres_tilemap *)datafile_get_item(df, start+t,0,0);
+			
+			LAYER_TILES *l = new LAYER_TILES(tmap->width, tmap->height);
+			
+			if(tmap->main)
+			{
+				// move game layer to correct position
+				for(int i = 0; i < editor.map.groups[0]->layers.len()-1; i++)
+				{
+					if(editor.map.groups[0]->layers[i] == editor.game_layer)
+						editor.map.groups[0]->swap_layers(i, i+1);
+				}
+				
+				game_width = tmap->width;
+				game_height = tmap->height;
+			}
+
+			// add new layer
+			editor.map.groups[0]->add_layer(l);
+
+			// process the data
+			unsigned char *src_data = (unsigned char *)datafile_get_data(df, tmap->data);
+			TILE *dst_data = l->tiles;
+			
+			for(int y = 0; y < tmap->height; y++)
+				for(int x = 0; x < tmap->width; x++, dst_data++, src_data+=2)
+				{
+					dst_data->index = src_data[0];
+					dst_data->flags = src_data[1];
+				}
+				
+			l->image = tmap->image;
+		}
+	}
+	
+	// load images
+	{
+		int start, count;
+		datafile_get_type(df, MAPRES_IMAGE, &start, &count);
+		for(int i = 0; i < count; i++)
+		{
+			mapres_image *imgres = (mapres_image *)datafile_get_item(df, start+i, 0, 0);
+			void *data = datafile_get_data(df, imgres->image_data);
+
+			IMAGE *img = new IMAGE;
+			img->width = imgres->width;
+			img->height = imgres->height;
+			img->format = IMG_RGBA;
+			
+			// copy image data
+			img->data = mem_alloc(img->width*img->height*4, 1);
+			mem_copy(img->data, data, img->width*img->height*4);
+			img->tex_id = gfx_load_texture_raw(img->width, img->height, img->format, img->data, IMG_AUTO);
+			editor.map.images.add(img);
+			
+			// unload image
+			datafile_unload_data(df, imgres->image_data);
+		}
+	}
+	
+	// load entities
+	{
+		LAYER_GAME *g = editor.game_layer;
+		g->resize(game_width, game_height);
+		for(int t = MAPRES_ENTS_START; t < MAPRES_ENTS_END; t++)
+		{
+			// fetch entities of this class
+			int start, num;
+			datafile_get_type(df, t, &start, &num);
+
+
+			for(int i = 0; i < num; i++)
+			{
+				mapres_entity *e = (mapres_entity *)datafile_get_item(df, start+i,0,0);
+				int x = e->x/32;
+				int y = e->y/32;
+				int id = -1;
+					
+				if(t == MAPRES_SPAWNPOINT) id = ENTITY_SPAWN;
+				else if(t == MAPRES_SPAWNPOINT_RED) id = ENTITY_SPAWN_RED;
+				else if(t == MAPRES_SPAWNPOINT_BLUE) id = ENTITY_SPAWN_BLUE;
+				else if(t == MAPRES_FLAGSTAND_RED) id = ENTITY_FLAGSTAND_RED;
+				else if(t == MAPRES_FLAGSTAND_BLUE) id = ENTITY_FLAGSTAND_BLUE;
+				else if(t == MAPRES_ITEM)
+				{
+					if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN;
+					else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_ROCKET;
+					else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA;
+					else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1;
+					else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1;
+				}
+						
+				if(id > 0 && x >= 0 && x < g->width && y >= 0 && y < g->height)
+					g->tiles[y*g->width+x].index = id+ENTITY_OFFSET;
+			}
+		}
+	}
+}
+
+int EDITOR::save(const char *filename)
+{
+	dbg_msg("editor", "saving to '%s'...", filename);
+	DATAFILE_OUT *df = datafile_create(filename);
+	if(!df)
+	{
+		dbg_msg("editor", "failed to open file '%s'...", filename);
+		return 0;
+	}
+		
+	// save version
+	{
+		MAPITEM_VERSION item;
+		item.version = 1;
+		datafile_add_item(df, MAPITEMTYPE_VERSION, 0, sizeof(item), &item);
+	}
+
+	// save images
+	for(int i = 0; i < map.images.len(); i++)
+	{
+		IMAGE *img = map.images[i];
+		MAPITEM_IMAGE item;
+		item.version = 1;
+		
+		item.width = img->width;
+		item.height = img->height;
+		item.external = 0;
+		item.image_name = -1;
+		item.image_data = datafile_add_data(df, item.width*item.height*4, img->data);
+		datafile_add_item(df, MAPITEMTYPE_IMAGE, i, sizeof(item), &item);
+	}
+	
+	// save layers
+	int layer_count = 0;
+	for(int g = 0; g < map.groups.len(); g++)
+	{
+		LAYERGROUP *group = map.groups[g];
+		MAPITEM_GROUP gitem;
+		gitem.version = 1;
+		
+		gitem.parallax_x = group->parallax_x;
+		gitem.parallax_y = group->parallax_y;
+		gitem.offset_x = group->offset_x;
+		gitem.offset_y = group->offset_y;
+		gitem.start_layer = layer_count;
+		gitem.num_layers = 0;
+		
+		for(int l = 0; l < group->layers.len(); l++)
+		{
+			if(group->layers[l]->type == LAYERTYPE_TILES)
+			{
+				dbg_msg("editor", "saving tiles layer");
+				LAYER_TILES *layer = (LAYER_TILES *)group->layers[l];
+				MAPITEM_LAYER_TILEMAP item;
+				item.version = 2;
+				
+				item.layer.flags = 0;
+				item.layer.type = layer->type;
+				
+				item.color.r = 255; // not in use right now
+				item.color.g = 255;
+				item.color.b = 255;
+				item.color.a = 255;
+				item.color_env = -1;
+				item.color_env_offset = 0;
+				
+				item.width = layer->width;
+				item.height = layer->height;
+				item.flags = layer->game;
+				item.image = layer->image;
+				item.data = datafile_add_data(df, layer->width*layer->height*sizeof(TILE), layer->tiles);
+				datafile_add_item(df, MAPITEMTYPE_LAYER, layer_count, sizeof(item), &item);
+				
+				gitem.num_layers++;
+				layer_count++;
+			}
+			else if(group->layers[l]->type == LAYERTYPE_QUADS)
+			{
+				dbg_msg("editor", "saving quads layer");
+				LAYER_QUADS *layer = (LAYER_QUADS *)group->layers[l];
+				if(layer->quads.len())
+				{
+					MAPITEM_LAYER_QUADS item;
+					item.version = 1;
+					item.layer.flags = 0;
+					item.layer.type = layer->type;
+					item.image = layer->image;
+					
+					// add the data
+					item.num_quads = layer->quads.len();
+					item.data = datafile_add_data_swapped(df, layer->quads.len()*sizeof(QUAD), layer->quads.getptr());
+					datafile_add_item(df, MAPITEMTYPE_LAYER, layer_count, sizeof(item), &item);
+					
+					// clean up
+					//mem_free(quads);
+
+					gitem.num_layers++;
+					layer_count++;
+				}
+			}
+		}
+		
+		datafile_add_item(df, MAPITEMTYPE_GROUP, g, sizeof(gitem), &gitem);
+	}
+	
+	// save envelopes
+	int point_count = 0;
+	for(int e = 0; e < map.envelopes.len(); e++)
+	{
+		MAPITEM_ENVELOPE item;
+		item.version = 1;
+		item.channels = map.envelopes[e]->channels;
+		item.start_point = point_count;
+		item.num_points = map.envelopes[e]->points.len();
+		item.name = -1;
+		
+		datafile_add_item(df, MAPITEMTYPE_ENVELOPE, e, sizeof(item), &item);
+		point_count += item.num_points;
+	}
+	
+	// save points
+	int totalsize = sizeof(ENVPOINT) * point_count;
+	ENVPOINT *points = (ENVPOINT *)mem_alloc(totalsize, 1);
+	point_count = 0;
+	
+	for(int e = 0; e < map.envelopes.len(); e++)
+	{
+		int count = map.envelopes[e]->points.len();
+		mem_copy(&points[point_count], map.envelopes[e]->points.getptr(), sizeof(ENVPOINT)*count);
+		point_count += count;
+	}
+
+	datafile_add_item(df, MAPITEMTYPE_ENVPOINTS, 0, totalsize, points);
+	
+	// finish the data file
+	datafile_finish(df);
+	dbg_msg("editor", "done");
+	return 1;
+}
+
+int EDITOR::load(const char *filename)
+{
+	DATAFILE *df = datafile_load(filename);
+	if(!df)
+		return 0;
+
+	// check version
+	MAPITEM_VERSION *item = (MAPITEM_VERSION *)datafile_find_item(df, MAPITEMTYPE_VERSION, 0);
+	if(!item)
+	{
+		// import old map
+		editor.reset();
+		editor_load_old(df);
+	}
+	else if(item->version == 1)
+	{
+		editor.reset(false);
+		
+		// load images
+		{
+			int start, num;
+			datafile_get_type(df, MAPITEMTYPE_IMAGE, &start, &num);
+			for(int i = 0; i < num; i++)
+			{
+				MAPITEM_IMAGE *item = (MAPITEM_IMAGE *)datafile_get_item(df, start+i, 0, 0);
+				void *data = datafile_get_data(df, item->image_data);
+				
+				IMAGE *img = new IMAGE;
+				img->width = item->width;
+				img->height = item->height;
+				img->format = IMG_RGBA;
+				
+				// copy image data
+				img->data = mem_alloc(img->width*img->height*4, 1);
+				mem_copy(img->data, data, img->width*img->height*4);
+				img->tex_id = gfx_load_texture_raw(img->width, img->height, img->format, img->data, IMG_AUTO);
+				editor.map.images.add(img);
+				
+				// unload image
+				datafile_unload_data(df, item->image_data);
+			}
+		}
+		
+		// load groups
+		{
+			int layers_start, layers_num;
+			datafile_get_type(df, MAPITEMTYPE_LAYER, &layers_start, &layers_num);
+			
+			int start, num;
+			datafile_get_type(df, MAPITEMTYPE_GROUP, &start, &num);
+			for(int g = 0; g < num; g++)
+			{
+				MAPITEM_GROUP *gitem = (MAPITEM_GROUP *)datafile_get_item(df, start+g, 0, 0);
+				LAYERGROUP *group = map.new_group();
+				group->parallax_x = gitem->parallax_x;
+				group->parallax_y = gitem->parallax_y;
+				group->offset_x = gitem->offset_x;
+				group->offset_y = gitem->offset_y;
+				
+				for(int l = 0; l < gitem->num_layers; l++)
+				{
+					MAPITEM_LAYER *layer_item = (MAPITEM_LAYER *)datafile_get_item(df, layers_start+gitem->start_layer+l, 0, 0);
+					if(!layer_item)
+						continue;
+						
+					if(layer_item->type == LAYERTYPE_TILES)
+					{
+						MAPITEM_LAYER_TILEMAP *tilemap_item = (MAPITEM_LAYER_TILEMAP *)layer_item;
+						LAYER_TILES *tiles = 0;
+						
+						if(tilemap_item->flags&1)
+						{
+							tiles = new LAYER_GAME(tilemap_item->width, tilemap_item->height);
+							editor.make_game_layer(tiles);
+							make_game_group(group);
+						}
+						else
+							tiles = new LAYER_TILES(tilemap_item->width, tilemap_item->height);
+						
+						group->add_layer(tiles);
+						void *data = datafile_get_data(df, tilemap_item->data);
+						tiles->image = tilemap_item->image;
+						tiles->game = tilemap_item->flags&1;
+						
+						mem_copy(tiles->tiles, data, tiles->width*tiles->height*sizeof(TILE));
+						
+						if(tiles->game && tilemap_item->version == make_version(1, *tilemap_item))
+						{
+							for(int i = 0; i < tiles->width*tiles->height; i++)
+							{
+								if(tiles->tiles[i].index)
+									tiles->tiles[i].index += ENTITY_OFFSET;
+							}
+						}
+						
+						datafile_unload_data(df, tilemap_item->data);
+					}
+					else if(layer_item->type == LAYERTYPE_QUADS)
+					{
+						MAPITEM_LAYER_QUADS *quads_item = (MAPITEM_LAYER_QUADS *)layer_item;
+						LAYER_QUADS *layer = new LAYER_QUADS;
+						layer->image = quads_item->image;
+						if(layer->image < -1 || layer->image >= map.images.len())
+							layer->image = -1;
+						void *data = datafile_get_data_swapped(df, quads_item->data);
+						group->add_layer(layer);
+						layer->quads.setsize(quads_item->num_quads);
+						mem_copy(layer->quads.getptr(), data, sizeof(QUAD)*quads_item->num_quads);
+						datafile_unload_data(df, quads_item->data);
+					}
+				}
+			}
+		}
+		
+		// load envelopes
+		{
+			ENVPOINT *points = 0;
+			
+			{
+				int start, num;
+				datafile_get_type(df, MAPITEMTYPE_ENVPOINTS, &start, &num);
+				if(num)
+					points = (ENVPOINT *)datafile_get_item(df, start, 0, 0);
+			}
+			
+			int start, num;
+			datafile_get_type(df, MAPITEMTYPE_ENVELOPE, &start, &num);
+			for(int e = 0; e < num; e++)
+			{
+				MAPITEM_ENVELOPE *item = (MAPITEM_ENVELOPE *)datafile_get_item(df, start+e, 0, 0);
+				ENVELOPE *env = new ENVELOPE(item->channels);
+				env->points.setsize(item->num_points);
+				mem_copy(env->points.getptr(), &points[item->start_point], sizeof(ENVPOINT)*item->num_points);
+				map.envelopes.add(env);
+			}
+		}
+	}
+	
+	datafile_unload(df);
+	
+	return 0;
+}