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-rw-r--r--src/game/collision.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/collision.h b/src/game/collision.h
index d16f2d56..cad75bb4 100644
--- a/src/game/collision.h
+++ b/src/game/collision.h
@@ -25,9 +25,9 @@ public:
 
 	CCollision();
 	void Init(class CLayers *pLayers);
-	bool CheckPoint(float x, float y) { return IsTileSolid(round(x), round(y)); }
+	bool CheckPoint(float x, float y) { return IsTileSolid(round_to_int(x), round_to_int(y)); }
 	bool CheckPoint(vec2 Pos) { return CheckPoint(Pos.x, Pos.y); }
-	int GetCollisionAt(float x, float y) { return GetTile(round(x), round(y)); }
+	int GetCollisionAt(float x, float y) { return GetTile(round_to_int(x), round_to_int(y)); }
 	int GetWidth() { return m_Width; };
 	int GetHeight() { return m_Height; };
 	int IntersectLine(vec2 Pos0, vec2 Pos1, vec2 *pOutCollision, vec2 *pOutBeforeCollision);