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-rw-r--r--src/game/client/components/effects.cpp2
-rw-r--r--src/game/client/components/spectator.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp
index 573ac410..8554b7ba 100644
--- a/src/game/client/components/effects.cpp
+++ b/src/game/client/components/effects.cpp
@@ -86,7 +86,7 @@ void CEffects::SmokeTrail(vec2 Pos, vec2 Vel)
 	p.m_LifeSpan = 0.5f + frandom()*0.5f;
 	p.m_StartSize = 12.0f + frandom()*8;
 	p.m_EndSize = 0;
-	p.m_Friction = 0.7;
+	p.m_Friction = 0.7f;
 	p.m_Gravity = frandom()*-500.0f;
 	m_pClient->m_pParticles->Add(CParticles::GROUP_PROJECTILE_TRAIL, &p);
 }
diff --git a/src/game/client/components/spectator.cpp b/src/game/client/components/spectator.cpp
index 41c7b48f..542f337a 100644
--- a/src/game/client/components/spectator.cpp
+++ b/src/game/client/components/spectator.cpp
@@ -64,8 +64,8 @@ void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData)
 				if(!pSelf->m_pClient->m_Snap.m_paPlayerInfos[i] || pSelf->m_pClient->m_Snap.m_paPlayerInfos[i]->m_Team == TEAM_SPECTATORS)
 					continue;
 
-			NewSpectatorID = i;
-			GotNewSpectatorID = true;
+				NewSpectatorID = i;
+				GotNewSpectatorID = true;
 				break;
 			}
 		}