diff options
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/gc_hooks.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/gc_map_image.cpp | 4 | ||||
| -rw-r--r-- | src/game/client/gc_skin.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/game/client/gc_hooks.cpp b/src/game/client/gc_hooks.cpp index ab63442c..4a0a0ecc 100644 --- a/src/game/client/gc_hooks.cpp +++ b/src/game/client/gc_hooks.cpp @@ -98,7 +98,7 @@ extern "C" void modc_init() for(int i = 0; i < data->num_images; i++) { render_loading(load_current/load_total); - data->images[i].id = gfx_load_texture(data->images[i].filename, IMG_AUTO); + data->images[i].id = gfx_load_texture(data->images[i].filename, IMG_AUTO, 0); load_current++; } diff --git a/src/game/client/gc_map_image.cpp b/src/game/client/gc_map_image.cpp index 664a867a..65cb0608 100644 --- a/src/game/client/gc_map_image.cpp +++ b/src/game/client/gc_map_image.cpp @@ -111,12 +111,12 @@ int img_init() char buf[256]; char *name = (char *)map_get_data(img->image_name); str_format(buf, sizeof(buf), "data/mapres/%s.png", name); - map_textures[i] = gfx_load_texture(buf, IMG_AUTO); + map_textures[i] = gfx_load_texture(buf, IMG_AUTO, 0); } else { void *data = map_get_data(img->image_data); - map_textures[i] = gfx_load_texture_raw(img->width, img->height, IMG_RGBA, data, IMG_RGBA); + map_textures[i] = gfx_load_texture_raw(img->width, img->height, IMG_RGBA, data, IMG_RGBA, 0); map_unload_data(img->image_data); } } diff --git a/src/game/client/gc_skin.cpp b/src/game/client/gc_skin.cpp index e7fd1fba..a876c960 100644 --- a/src/game/client/gc_skin.cpp +++ b/src/game/client/gc_skin.cpp @@ -32,7 +32,7 @@ static void skinscan(const char *name, int is_dir, void *user) return; } - skins[num_skins].org_texture = gfx_load_texture_raw(info.width, info.height, info.format, info.data, info.format); + skins[num_skins].org_texture = gfx_load_texture_raw(info.width, info.height, info.format, info.data, info.format, 0); int body_size = 96; // body size unsigned char *d = (unsigned char *)info.data; @@ -105,7 +105,7 @@ static void skinscan(const char *name, int is_dir, void *user) } } - skins[num_skins].color_texture = gfx_load_texture_raw(info.width, info.height, info.format, info.data, info.format); + skins[num_skins].color_texture = gfx_load_texture_raw(info.width, info.height, info.format, info.data, info.format, 0); mem_free(info.data); // set skin data |