diff options
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/menus_demo.cpp | 17 | ||||
| -rw-r--r-- | src/game/client/ui.cpp | 5 | ||||
| -rw-r--r-- | src/game/client/ui.h | 1 |
3 files changed, 21 insertions, 2 deletions
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index ec3e648c..40a9e5b5 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -86,15 +86,28 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) void *id = &s_SeekBarID; char aBuffer[128]; + // draw seek bar RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); + // draw filled bar float Amount = CurrentTick/(float)TotalTicks; - CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; - RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); + // draw markers + for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++) + { + float Ratio = (pInfo->m_aTimelineMarkers[i]-pInfo->m_FirstTick) / (float)TotalTicks; + Graphics()->TextureSet(-1); + Graphics()->QuadsBegin(); + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + } + + // draw time str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp index 00a30c15..c5219575 100644 --- a/src/game/client/ui.cpp +++ b/src/game/client/ui.cpp @@ -74,6 +74,11 @@ CUIRect *CUI::Screen() return &m_Screen; } +float CUI::PixelSize() +{ + return Screen()->w/Graphics()->ScreenWidth(); +} + void CUI::SetScale(float s) { g_Config.m_UiScale = (int)(s*100.0f); diff --git a/src/game/client/ui.h b/src/game/client/ui.h index 7cd78d6f..daba5d51 100644 --- a/src/game/client/ui.h +++ b/src/game/client/ui.h @@ -82,6 +82,7 @@ public: void ConvertMouseMove(float *x, float *y); CUIRect *Screen(); + float PixelSize(); void ClipEnable(const CUIRect *pRect); void ClipDisable(); |