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-rw-r--r--src/game/client/gc_client.cpp5
-rw-r--r--src/game/client/gc_console.cpp4
-rw-r--r--src/game/client/gc_hooks.cpp2
-rw-r--r--src/game/client/gc_map_image.cpp2
-rw-r--r--src/game/client/gc_menu.cpp6
-rw-r--r--src/game/client/gc_render.cpp2
-rw-r--r--src/game/client/gc_render_map.cpp2
-rw-r--r--src/game/client/gc_render_obj.cpp6
-rw-r--r--src/game/client/gc_skin.cpp2
-rw-r--r--src/game/client/gc_ui.cpp2
10 files changed, 17 insertions, 16 deletions
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp
index bbb00c27..f4af5cc3 100644
--- a/src/game/client/gc_client.cpp
+++ b/src/game/client/gc_client.cpp
@@ -7,6 +7,7 @@
 extern "C" {
 	#include <engine/e_config.h>
 	#include <engine/client/ec_font.h>
+	#include <engine/e_client_interface.h>
 };
 
 #include "../g_game.h"
@@ -1140,7 +1141,7 @@ void render_game()
 			// don't use predicted
 		}
 		else
-			local_character_pos = mix(predicted_prev_player.pos, predicted_player.pos, client_intrapredtick());
+			local_character_pos = mix(predicted_prev_player.pos, predicted_player.pos, client_predintratick());
 	}
 	else if(local_character && local_prev_character)
 	{
@@ -1211,7 +1212,7 @@ void render_game()
 
 			for(int i = 0; i < inp_num_events(); i++)
 			{
-				INPUTEVENT e = inp_get_event(i);
+				INPUT_EVENT e = inp_get_event(i);
 
 				if (!(e.ch >= 0 && e.ch < 32))
 				{
diff --git a/src/game/client/gc_console.cpp b/src/game/client/gc_console.cpp
index ddfb4b48..9cf417e2 100644
--- a/src/game/client/gc_console.cpp
+++ b/src/game/client/gc_console.cpp
@@ -2,7 +2,7 @@
 
 extern "C" {
 	#include <engine/e_system.h>
-	#include <engine/e_interface.h>
+	#include <engine/e_client_interface.h>
 	#include <engine/e_config.h>
 	#include <engine/e_console.h>
 	#include <engine/client/ec_font.h>
@@ -71,7 +71,7 @@ void console_handle_input()
 
 	for(int i = 0; i < inp_num_events(); i++)
 	{
-		INPUTEVENT e = inp_get_event(i);
+		INPUT_EVENT e = inp_get_event(i);
 
 		if (e.key == KEY_F3)
 		{
diff --git a/src/game/client/gc_hooks.cpp b/src/game/client/gc_hooks.cpp
index 34196eaa..3f45251e 100644
--- a/src/game/client/gc_hooks.cpp
+++ b/src/game/client/gc_hooks.cpp
@@ -1,6 +1,6 @@
 #include <string.h>
 
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 
 extern "C" {
 	#include <engine/e_config.h>
diff --git a/src/game/client/gc_map_image.cpp b/src/game/client/gc_map_image.cpp
index ab4d9aa7..c2c695ba 100644
--- a/src/game/client/gc_map_image.cpp
+++ b/src/game/client/gc_map_image.cpp
@@ -1,6 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <engine/e_system.h>
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include <game/g_mapitems.h>
 #include "gc_map_image.h"
 
diff --git a/src/game/client/gc_menu.cpp b/src/game/client/gc_menu.cpp
index 09c55d9c..9b72d4b5 100644
--- a/src/game/client/gc_menu.cpp
+++ b/src/game/client/gc_menu.cpp
@@ -9,7 +9,7 @@
 
 extern "C" {
 	#include <engine/e_system.h>
-	#include <engine/e_interface.h>
+	#include <engine/e_client_interface.h>
 	#include <engine/e_config.h>
 	#include <engine/client/ec_font.h>
 }
@@ -206,7 +206,7 @@ int ui_do_edit_box(void *id, const RECT *rect, char *str, int str_size, float fo
 			
 		for(int i = 0; i < inp_num_events(); i++)
 		{
-			INPUTEVENT e = inp_get_event(i);
+			INPUT_EVENT e = inp_get_event(i);
 			char c = e.ch;
 			int k = e.key;
 
@@ -415,7 +415,7 @@ int ui_do_key_reader(void *id, const RECT *rect, int key)
 	{
 		for(int i = 0; i < inp_num_events(); i++)
 		{
-			INPUTEVENT e = inp_get_event(i);
+			INPUT_EVENT e = inp_get_event(i);
 			if(e.key && e.key != KEY_ESC)
 			{
 				new_key = e.key;
diff --git a/src/game/client/gc_render.cpp b/src/game/client/gc_render.cpp
index 1999cb0a..91ae5662 100644
--- a/src/game/client/gc_render.cpp
+++ b/src/game/client/gc_render.cpp
@@ -1,6 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <math.h>
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include <engine/e_config.h>
 #include <game/generated/gc_data.h>
 #include <game/g_protocol.h>
diff --git a/src/game/client/gc_render_map.cpp b/src/game/client/gc_render_map.cpp
index 931fdd18..ec96f583 100644
--- a/src/game/client/gc_render_map.cpp
+++ b/src/game/client/gc_render_map.cpp
@@ -1,5 +1,5 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include "../g_math.h"
 #include "gc_client.h"
 
diff --git a/src/game/client/gc_render_obj.cpp b/src/game/client/gc_render_obj.cpp
index ba248907..bdb4cfac 100644
--- a/src/game/client/gc_render_obj.cpp
+++ b/src/game/client/gc_render_obj.cpp
@@ -1,6 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <math.h>
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include <engine/e_config.h>
 #include "../generated/gc_data.h"
 #include "../g_protocol.h"
@@ -202,7 +202,7 @@ void render_player(
 			// apply predicted results
 			predicted_player.write(&player);
 			predicted_prev_player.write(&prev);
-			intratick = client_intrapredtick();
+			intratick = client_predintratick();
 		}
 	}
 
@@ -254,7 +254,7 @@ void render_player(
 			if(local_info && player_char->hooked_player == local_info->clientid)
 			{
 				hook_pos = mix(vec2(predicted_prev_player.pos.x, predicted_prev_player.pos.y),
-					vec2(predicted_player.pos.x, predicted_player.pos.y), client_intrapredtick());
+					vec2(predicted_player.pos.x, predicted_player.pos.y), client_predintratick());
 			}
 			else
 				hook_pos = mix(vec2(prev_char->hook_x, prev_char->hook_y), vec2(player_char->hook_x, player_char->hook_y), client_intratick());
diff --git a/src/game/client/gc_skin.cpp b/src/game/client/gc_skin.cpp
index ea215edd..6136f76f 100644
--- a/src/game/client/gc_skin.cpp
+++ b/src/game/client/gc_skin.cpp
@@ -2,7 +2,7 @@
 #include <string.h>
 #include <stdio.h>
 #include <engine/e_system.h>
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include "gc_skin.h"
 #include "../g_math.h"
 
diff --git a/src/game/client/gc_ui.cpp b/src/game/client/gc_ui.cpp
index 25693d02..a7580d5d 100644
--- a/src/game/client/gc_ui.cpp
+++ b/src/game/client/gc_ui.cpp
@@ -1,6 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <engine/e_system.h>
-#include <engine/e_interface.h>
+#include <engine/e_client_interface.h>
 #include <engine/e_config.h>
 #include "gc_ui.h"