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-rw-r--r--src/game/client/components/menus_browser.cpp421
1 files changed, 257 insertions, 164 deletions
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp
index 0d1effb8..d6a92864 100644
--- a/src/game/client/components/menus_browser.cpp
+++ b/src/game/client/components/menus_browser.cpp
@@ -22,30 +22,47 @@ void MENUS::render_serverbrowser(RECT main_view)
 	RECT view;
 	ui_margin(&main_view, 10.0f, &view);
 	
+	/*
+		+--headers--------+ +
+		|                 |
+		|                 | |     |
+		|                 | |     |
+		|                 | |     |
+		|                 | |     |
+		|                 | |     |
+		+--status---------+
+	
+	*/
+	
+	
 	RECT headers;
-	RECT filters;
+	//RECT filters;
 	RECT status;
+	RECT status_toolbar;
 	RECT toolbox;
-	RECT server_details;
-	RECT server_scoreboard;
+	RECT button_box;
+	//RECT server_details;
+	//RECT server_scoreboard;
 
 	//ui_hsplit_t(&view, 20.0f, &status, &view);
-	ui_hsplit_b(&view, 110.0f, &view, &filters);
+	//ui_hsplit_b(&view, 110.0f, &view, &filters);
 
-	// split off a piece for details and scoreboard
-	ui_vsplit_r(&view, 200.0f, &view, &server_details);
+	// split off a piece for filters, details and scoreboard
+	ui_vsplit_r(&view, 200.0f, &view, &toolbox);
+	ui_hsplit_b(&toolbox, 120.0f, &toolbox, &button_box);
 
 	// server list
 	ui_hsplit_t(&view, 16.0f, &headers, &view);
 	//ui_hsplit_b(&view, 110.0f, &view, &filters);
-	ui_hsplit_b(&view, 5.0f, &view, 0);
+	//ui_hsplit_b(&view, 5.0f, &view, 0);
+	ui_hsplit_b(&view, 30.0f, &view, &status_toolbar);
 	ui_hsplit_b(&view, 20.0f, &view, &status);
 
 	//ui_vsplit_r(&filters, 300.0f, &filters, &toolbox);
 	//ui_vsplit_r(&filters, 150.0f, &filters, 0);
 
-	ui_vsplit_mid(&filters, &filters, &toolbox);
-	ui_vsplit_r(&filters, 50.0f, &filters, 0);
+	//ui_vsplit_mid(&filters, &filters, &toolbox);
+	//ui_vsplit_r(&filters, 50.0f, &filters, 0);
 	
 	// split of the scrollbar
 	ui_draw_rect(&headers, vec4(1,1,1,0.25f), CORNER_T, 5.0f);
@@ -330,196 +347,230 @@ void MENUS::render_serverbrowser(RECT main_view)
 	}
 	
 	SERVER_INFO *selected_server = client_serverbrowse_sorted_get(selected_index);
-	RECT server_header;
-
-	ui_vsplit_l(&server_details, 10.0f, 0x0, &server_details);
+	//RECT server_header;
+	
+	static int toolbox_page = 0;
+	
+	ui_vsplit_l(&toolbox, 5.0f, 0, &toolbox);
 
-	// split off a piece to use for scoreboard
-	ui_hsplit_t(&server_details, 140.0f, &server_details, &server_scoreboard);
-	ui_hsplit_b(&server_details, 10.0f, &server_details, 0x0);
+	// do tabbar
+	{
+		RECT tab_bar;
+		RECT tabbutton0, tabbutton1;
+		ui_hsplit_t(&toolbox, 30, &tab_bar, &toolbox);
+	
+		ui_vsplit_mid(&tab_bar, &tabbutton0, &tabbutton1);
+		ui_vsplit_r(&tabbutton0, 5.0f, &tabbutton0, 0);
+		ui_vsplit_l(&tabbutton1, 5.0f, 0, &tabbutton1);
+		
+		
+		static int filters_tab = 0;
+		if (ui_do_button(&filters_tab, "Filter", toolbox_page==0, &tabbutton0, ui_draw_menu_tab_button, 0))
+			toolbox_page = 0;
+			
+		static int info_tab = 0;
+		if (ui_do_button(&info_tab, "Info", toolbox_page==1, &tabbutton1, ui_draw_menu_tab_button, 0))
+			toolbox_page = 1;
+	}
 
-	// server details
-	const float font_size = 12.0f;
-	ui_hsplit_t(&server_details, 20.0f, &server_header, &server_details);
-	ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f);
-	ui_draw_rect(&server_details, vec4(0,0,0,0.15f), CORNER_B, 4.0f);
-	ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header);
-	ui_do_label(&server_header, "Server Details: ", font_size+2.0f, -1);
+	ui_draw_rect(&toolbox, vec4(0,0,0,0.15f), 0, 0);
+	
+	ui_hsplit_t(&toolbox, 5.0f, 0, &toolbox);
+	
+	if(toolbox_page == 0)
+	{
+		// filters
+		RECT button;
 
-	ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details);
+		ui_hsplit_t(&toolbox, 5.0f, 0, &toolbox);
+		ui_vsplit_l(&toolbox, 5.0f, 0, &toolbox);
+		ui_vsplit_r(&toolbox, 5.0f, &toolbox, 0);
+		ui_hsplit_b(&toolbox, 5.0f, &toolbox, 0);
 
-	ui_margin(&server_details, 3.0f, &server_details);
+		// render filters
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		if (ui_do_button(&config.b_filter_empty, "Has people playing", config.b_filter_empty, &button, ui_draw_checkbox, 0))
+			config.b_filter_empty ^= 1;
 
-	if (selected_server)
-	{
-		RECT row;
-		static const char *labels[] = { "Version:", "Game Type:", "Progression:", "Ping:" };
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		if (ui_do_button(&config.b_filter_full, "Server not full", config.b_filter_full, &button, ui_draw_checkbox, 0))
+			config.b_filter_full ^= 1;
 
-		RECT left_column;
-		RECT right_column;
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		if (ui_do_button(&config.b_filter_pw, "No password", config.b_filter_pw, &button, ui_draw_checkbox, 0))
+			config.b_filter_pw ^= 1;
 
-		// 
-		{
-			RECT button;
-			ui_hsplit_b(&server_details, 20.0f, &server_details, &button);
-			static int add_fav_button = 0;
-			if (ui_do_button(&add_fav_button, "Favorite", selected_server->favorite, &button, ui_draw_checkbox, 0))
-			{
-				if(selected_server->favorite)
-					client_serverbrowse_removefavorite(selected_server->netaddr);
-				else
-					client_serverbrowse_addfavorite(selected_server->netaddr);
-			}
-		}
-		//ui_do_label(&row, temp, font_size, -1);		
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		if (ui_do_button((char *)&config.b_filter_compatversion, "Compatible Version", config.b_filter_compatversion, &button, ui_draw_checkbox, 0))
+			config.b_filter_compatversion ^= 1;
 
-		ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details);
-		ui_vsplit_l(&server_details, 80.0f, &left_column, &right_column);
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		ui_do_label(&button, "Game types: ", 14.0f, -1);
+		ui_vsplit_l(&button, 95.0f, 0, &button);
+		ui_margin(&button, 1.0f, &button);
+		ui_do_edit_box(&config.b_filter_gametype, &button, config.b_filter_gametype, sizeof(config.b_filter_gametype), 14.0f);
+		
+		ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+		ui_do_label(&button, "Quick search: ", 14.0f, -1);
+		ui_vsplit_l(&button, 95.0f, 0, &button);
+		ui_margin(&button, 1.0f, &button);
+		ui_do_edit_box(&config.b_filter_string, &button, config.b_filter_string, sizeof(config.b_filter_string), 14.0f);
 
-		for (int i = 0; i < 4; i++)
 		{
-			ui_hsplit_t(&left_column, 15.0f, &row, &left_column);
-			ui_do_label(&row, labels[i], font_size, -1);
+			ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox);
+			RECT editbox;
+			ui_vsplit_l(&button, 40.0f, &editbox, &button);
+			ui_vsplit_l(&button, 5.0f, &button, &button);
+			
+			char buf[8];
+			str_format(buf, sizeof(buf), "%d", config.b_filter_ping);
+			ui_do_edit_box(&config.b_filter_ping, &editbox, buf, sizeof(buf), 14.0f);
+			config.b_filter_ping = atoi(buf);
+			
+			ui_do_label(&button, "Maximum ping", 14.0f, -1);
 		}
+		
+		//ui_vsplit_r(&buttons, 30.0f, &buttons, &button);
+		ui_hsplit_b(&toolbox, 25.0f, &toolbox, &button);
+		static int clear_button = 0;
+		if(ui_do_button(&clear_button, "Reset Filter", 0, &button, ui_draw_menu_button, 0))
+		{
+			config.b_filter_full = 0;
+			config.b_filter_empty = 0;
+			config.b_filter_pw = 0;
+			config.b_filter_ping = 999;
+			config.b_filter_gametype[0] = 0;
+			config.b_filter_compatversion = 1;
+			config.b_filter_string[0] = 0;
+		}		
+	}
+	else if(toolbox_page == 1)
+	{
+		RECT server_details = toolbox;
+		RECT server_scoreboard, server_header;
+		
+		//ui_vsplit_l(&server_details, 10.0f, 0x0, &server_details);
 
-		ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
-		ui_do_label(&row, selected_server->version, font_size, -1);
-
-		ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
-		ui_do_label(&row, selected_server->gametype, font_size, -1);
-
-		char temp[16];
-
-		if(selected_server->progression < 0)
-			str_format(temp, sizeof(temp), "N/A");
-		else
-			str_format(temp, sizeof(temp), "%d%%", selected_server->progression);
-		ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
-		ui_do_label(&row, temp, font_size, -1);
-
-		str_format(temp, sizeof(temp), "%d", selected_server->latency);
-		ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
-		ui_do_label(&row, temp, font_size, -1);
+		// split off a piece to use for scoreboard
+		ui_hsplit_t(&server_details, 140.0f, &server_details, &server_scoreboard);
+		ui_hsplit_b(&server_details, 10.0f, &server_details, 0x0);
 
-	}
-	
-	// server scoreboard
-	ui_hsplit_b(&server_scoreboard, 10.0f, &server_scoreboard, 0x0);
-	ui_hsplit_t(&server_scoreboard, 20.0f, &server_header, &server_scoreboard);
-	ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f);
-	ui_draw_rect(&server_scoreboard, vec4(0,0,0,0.15f), CORNER_B, 4.0f);
-	ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header);
-	ui_do_label(&server_header, "Scoreboard: ", font_size+2.0f, -1);
+		// server details
+		const float font_size = 12.0f;
+		ui_hsplit_t(&server_details, 20.0f, &server_header, &server_details);
+		ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f);
+		ui_draw_rect(&server_details, vec4(0,0,0,0.15f), CORNER_B, 4.0f);
+		ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header);
+		ui_do_label(&server_header, "Server Details: ", font_size+2.0f, -1);
 
-	ui_vsplit_l(&server_scoreboard, 5.0f, 0x0, &server_scoreboard);
+		ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details);
 
-	ui_margin(&server_scoreboard, 3.0f, &server_scoreboard);
+		ui_margin(&server_details, 3.0f, &server_details);
 
-	if (selected_server)
-	{
-		for (int i = 0; i < selected_server->num_players; i++)
+		if (selected_server)
 		{
 			RECT row;
-			char temp[16];
-			ui_hsplit_t(&server_scoreboard, 16.0f, &row, &server_scoreboard);
+			static const char *labels[] = { "Version:", "Game Type:", "Progression:", "Ping:" };
 
-			str_format(temp, sizeof(temp), "%d", selected_server->players[i].score);
-			ui_do_label(&row, temp, font_size, -1);
+			RECT left_column;
+			RECT right_column;
 
-			ui_vsplit_l(&row, 25.0f, 0x0, &row);
-		
-			TEXT_CURSOR cursor;
-			gfx_text_set_cursor(&cursor, row.x, row.y, 12.0f, TEXTFLAG_RENDER);
-			
-			const char *name = selected_server->players[i].name;
-			if(config.b_filter_string[0])
+			// 
 			{
-				// highlight the parts that matches
-				const char *s = str_find_nocase(name, config.b_filter_string);
-				if(s)
+				RECT button;
+				ui_hsplit_b(&server_details, 20.0f, &server_details, &button);
+				static int add_fav_button = 0;
+				if (ui_do_button(&add_fav_button, "Favorite", selected_server->favorite, &button, ui_draw_checkbox, 0))
 				{
-					gfx_text_ex(&cursor, name, (int)(s-name));
-					gfx_text_color(0.4f,0.4f,1,1);
-					gfx_text_ex(&cursor, s, strlen(config.b_filter_string));
-					gfx_text_color(1,1,1,1);
-					gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1);
+					if(selected_server->favorite)
+						client_serverbrowse_removefavorite(selected_server->netaddr);
+					else
+						client_serverbrowse_addfavorite(selected_server->netaddr);
 				}
-				else
-					gfx_text_ex(&cursor, name, -1);
 			}
-			else
-				gfx_text_ex(&cursor, name, -1);
-			
-			/*ui_do_label(&row, selected_server->player_names[i], font_size, -1);*/
-		}
-	}
-	
-	RECT button;
-	RECT types;
-	ui_hsplit_t(&filters, 20.0f, &button, &filters);
-	ui_do_label(&button, "Quick search: ", 14.0f, -1);
-	ui_vsplit_l(&button, 95.0f, 0, &button);
-	ui_margin(&button, 1.0f, &button);
-	ui_do_edit_box(&config.b_filter_string, &button, config.b_filter_string, sizeof(config.b_filter_string), 14.0f);
-
+			//ui_do_label(&row, temp, font_size, -1);		
 
-	ui_hsplit_t(&filters, 20.0f, &button, &filters);
-	ui_do_label(&button, "Game types: ", 14.0f, -1);
-	ui_vsplit_l(&button, 95.0f, 0, &button);
-	ui_margin(&button, 1.0f, &button);
-	ui_do_edit_box(&config.b_filter_gametype, &button, config.b_filter_gametype, sizeof(config.b_filter_gametype), 14.0f);
+			ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details);
+			ui_vsplit_l(&server_details, 80.0f, &left_column, &right_column);
 
-	ui_vsplit_l(&filters, 180.0f, &filters, &types);
-
-	// render filters
-	ui_hsplit_t(&filters, 20.0f, &button, &filters);
-	if (ui_do_button(&config.b_filter_empty, "Has people playing", config.b_filter_empty, &button, ui_draw_checkbox, 0))
-		config.b_filter_empty ^= 1;
+			for (int i = 0; i < 4; i++)
+			{
+				ui_hsplit_t(&left_column, 15.0f, &row, &left_column);
+				ui_do_label(&row, labels[i], font_size, -1);
+			}
 
-	ui_hsplit_t(&filters, 20.0f, &button, &filters);
-	if (ui_do_button(&config.b_filter_full, "Server not full", config.b_filter_full, &button, ui_draw_checkbox, 0))
-		config.b_filter_full ^= 1;
+			ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
+			ui_do_label(&row, selected_server->version, font_size, -1);
 
-	ui_hsplit_t(&filters, 20.0f, &button, &filters);
-	if (ui_do_button(&config.b_filter_pw, "No password", config.b_filter_pw, &button, ui_draw_checkbox, 0))
-		config.b_filter_pw ^= 1;
+			ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
+			ui_do_label(&row, selected_server->gametype, font_size, -1);
 
-	// game types
-	/*
-	ui_hsplit_t(&types, 20.0f, &button, &types);
-	if (ui_do_button(&config.b_filter_gametype, "DM", config.b_filter_gametype&(1<<GAME_TYPE_DM), &button, ui_draw_checkbox, 0))
-		config.b_filter_gametype ^= (1<<GAME_TYPE_DM);
+			char temp[16];
 
-	ui_hsplit_t(&types, 20.0f, &button, &types);
-	if (ui_do_button((char *)&config.b_filter_gametype + 1, "TDM", config.b_filter_gametype&(1<<GAME_TYPE_TDM), &button, ui_draw_checkbox, 0))
-		config.b_filter_gametype ^= (1<<GAME_TYPE_TDM);
+			if(selected_server->progression < 0)
+				str_format(temp, sizeof(temp), "N/A");
+			else
+				str_format(temp, sizeof(temp), "%d%%", selected_server->progression);
+			ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
+			ui_do_label(&row, temp, font_size, -1);
 
-	ui_hsplit_t(&types, 20.0f, &button, &types);
-	if (ui_do_button((char *)&config.b_filter_gametype + 2, "CTF", config.b_filter_gametype&(1<<GAME_TYPE_CTF), &button, ui_draw_checkbox, 0))
-		config.b_filter_gametype ^= (1<<GAME_TYPE_CTF);
-	*/
+			str_format(temp, sizeof(temp), "%d", selected_server->latency);
+			ui_hsplit_t(&right_column, 15.0f, &row, &right_column);
+			ui_do_label(&row, temp, font_size, -1);
 
-	// ping
-	ui_hsplit_t(&types, 20.0f, &button, &types);
-	if (ui_do_button((char *)&config.b_filter_compatversion, "Compatible Version", config.b_filter_compatversion, &button, ui_draw_checkbox, 0))
-		config.b_filter_compatversion ^= 1;
-	
-	ui_hsplit_t(&types, 2.0f, &button, &types);
-	ui_hsplit_t(&types, 20.0f, &button, &types);
-	
-	{
-		RECT editbox;
-		ui_vsplit_l(&button, 40.0f, &editbox, &button);
-		ui_vsplit_l(&button, 5.0f, &button, &button);
+		}
 		
-		char buf[8];
-		str_format(buf, sizeof(buf), "%d", config.b_filter_ping);
-		ui_do_edit_box(&config.b_filter_ping, &editbox, buf, sizeof(buf), 14.0f);
-		config.b_filter_ping = atoi(buf);
+		// server scoreboard
 		
-		ui_do_label(&button, "Maximum ping", 14.0f, -1);
-	}
+		ui_hsplit_b(&server_scoreboard, 10.0f, &server_scoreboard, 0x0);
+		ui_hsplit_t(&server_scoreboard, 20.0f, &server_header, &server_scoreboard);
+		ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f);
+		ui_draw_rect(&server_scoreboard, vec4(0,0,0,0.15f), CORNER_B, 4.0f);
+		ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header);
+		ui_do_label(&server_header, "Scoreboard: ", font_size+2.0f, -1);
 
+		ui_vsplit_l(&server_scoreboard, 5.0f, 0x0, &server_scoreboard);
+
+		ui_margin(&server_scoreboard, 3.0f, &server_scoreboard);
+
+		if (selected_server)
+		{
+			for (int i = 0; i < selected_server->num_players; i++)
+			{
+				RECT row;
+				char temp[16];
+				ui_hsplit_t(&server_scoreboard, 16.0f, &row, &server_scoreboard);
+
+				str_format(temp, sizeof(temp), "%d", selected_server->players[i].score);
+				ui_do_label(&row, temp, font_size, -1);
+
+				ui_vsplit_l(&row, 25.0f, 0x0, &row);
+			
+				TEXT_CURSOR cursor;
+				gfx_text_set_cursor(&cursor, row.x, row.y, 12.0f, TEXTFLAG_RENDER);
+				
+				const char *name = selected_server->players[i].name;
+				if(config.b_filter_string[0])
+				{
+					// highlight the parts that matches
+					const char *s = str_find_nocase(name, config.b_filter_string);
+					if(s)
+					{
+						gfx_text_ex(&cursor, name, (int)(s-name));
+						gfx_text_color(0.4f,0.4f,1,1);
+						gfx_text_ex(&cursor, s, strlen(config.b_filter_string));
+						gfx_text_color(1,1,1,1);
+						gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1);
+					}
+					else
+						gfx_text_ex(&cursor, name, -1);
+				}
+				else
+					gfx_text_ex(&cursor, name, -1);
+				
+			}
+		}
+	}
 
 	// render status
 	ui_draw_rect(&status, vec4(1,1,1,0.25f), CORNER_B, 5.0f);
@@ -528,7 +579,49 @@ void MENUS::render_serverbrowser(RECT main_view)
 	str_format(buf, sizeof(buf), "%d of %d servers, %d players", client_serverbrowse_sorted_num(), client_serverbrowse_num(), num_players);
 	ui_do_label(&status, buf, 14.0f, -1);
 
+
+	{
+		ui_hsplit_t(&status_toolbar, 5.0f, 0, &status_toolbar);
+		
+		RECT button;
+		//ui_vsplit_r(&buttons, 20.0f, &buttons, &button);
+		ui_vsplit_r(&status_toolbar, 100.0f, &status_toolbar, &button);
+		ui_vmargin(&button, 2.0f, &button);
+		static int refresh_button = 0;
+		if(ui_do_button(&refresh_button, "Refresh", 0, &button, ui_draw_menu_button, 0))
+		{
+			if(config.ui_page == PAGE_INTERNET)
+				client_serverbrowse_refresh(0);
+			else if(config.ui_page == PAGE_LAN)
+				client_serverbrowse_refresh(1);
+		}
+		
+		ui_do_label(&status_toolbar, "new version.. LOLZ!!", 14.0f, -1);
+	}
+	
+	{
+		
+		ui_vsplit_l(&button_box, 5.0f, 0, &button_box);
+		ui_vsplit_r(&button_box, 5.0f, &button_box, 0);
+		
+		RECT button;
+		ui_hsplit_b(&button_box, 25.0f, &button_box, &button);
+		ui_vsplit_r(&button, 120.0f, 0, &button);
+		ui_vmargin(&button, 2.0f, &button);
+		//ui_vmargin(&button, 2.0f, &button);
+		static int join_button = 0;
+		if(ui_do_button(&join_button, "Connect", 0, &button, ui_draw_menu_button, 0))
+			client_connect(config.ui_server_address);
+					
+		ui_hsplit_b(&button_box, 5.0f, &button_box, &button);
+		ui_hsplit_b(&button_box, 20.0f, &button_box, &button);
+		ui_do_edit_box(&config.ui_server_address, &button, config.ui_server_address, sizeof(config.ui_server_address), 14.0f);
+		ui_hsplit_b(&button_box, 20.0f, &button_box, &button);
+		ui_do_label(&button, "Host address:", 14.0f, -1);
+	}
+
 	// render toolbox
+	if(0)
 	{
 		RECT buttons, button;
 		ui_hsplit_b(&toolbox, 25.0f, &toolbox, &buttons);