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-rw-r--r--src/game/client/components/menus_ingame.cpp8
-rw-r--r--src/game/client/components/voting.cpp49
-rw-r--r--src/game/client/components/voting.h6
-rw-r--r--src/game/client/gameclient.cpp1
4 files changed, 26 insertions, 38 deletions
diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp
index ad43fc20..06da001a 100644
--- a/src/game/client/components/menus_ingame.cpp
+++ b/src/game/client/components/menus_ingame.cpp
@@ -442,10 +442,10 @@ void CMenus::RenderServerControl(CUIRect MainView)
 					m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
 				{
 					m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
-					m_aCallvoteReason[0] = 0;
 					SetActive(false);
 				}
 			}
+			m_aCallvoteReason[0] = 0;
 		}
 		
 		// render kick reason
@@ -469,17 +469,17 @@ void CMenus::RenderServerControl(CUIRect MainView)
 			if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
 			{
 				if(s_ControlPage == 0)
-					m_pClient->m_pVoting->ForcevoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
+					m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
 				else if(s_ControlPage == 1)
 				{
 					if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
 						m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
 					{
-						m_pClient->m_pVoting->ForcevoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
-						m_aCallvoteReason[0] = 0;
+						m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
 						SetActive(false);
 					}
 				}
+				m_aCallvoteReason[0] = 0;
 			}
 		}
 	}		
diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp
index 808b6669..6e00a5d5 100644
--- a/src/game/client/components/voting.cpp
+++ b/src/game/client/components/voting.cpp
@@ -31,48 +31,37 @@ void CVoting::Callvote(const char *pType, const char *pValue, const char *pReaso
 	Client()->SendPackMsg(&Msg, MSGFLAG_VITAL);
 }
 
-void CVoting::CallvoteKick(int ClientID, const char *pReason)
+void CVoting::CallvoteKick(int ClientID, const char *pReason, bool ForceVote)
 {
-	char aBuf[32];
-	str_format(aBuf, sizeof(aBuf), "%d", ClientID);
-	Callvote("kick", aBuf, pReason);
-}
-
-void CVoting::CallvoteOption(int OptionId, const char *pReason)
-{
-	CVoteOption *pOption = m_pFirst;
-	while(pOption && OptionId >= 0)
+	if(ForceVote)
 	{
-		if(OptionId == 0)
-		{
-			Callvote("option", pOption->m_aDescription, pReason);
-			break;
-		}
-		
-		OptionId--;
-		pOption = pOption->m_pNext;
+		char aBuf[128];
+		str_format(aBuf, sizeof(aBuf), "force_vote kick %d %s", ClientID, pReason);
+		Client()->Rcon(aBuf);
 	}
-}
-
-// TODO: fix these two
-void CVoting::ForcevoteKick(int ClientID, const char *pReason)
-{
-	char aBuf[32];
-	if(pReason[0])
-		str_format(aBuf, sizeof(aBuf), "kick %d %s", ClientID, pReason);
 	else
-		str_format(aBuf, sizeof(aBuf), "kick %d", ClientID);
-	Client()->Rcon(aBuf);
+	{
+		char aBuf[32];
+		str_format(aBuf, sizeof(aBuf), "%d", ClientID);
+		Callvote("kick", aBuf, pReason);
+	}
 }
 
-void CVoting::ForcevoteOption(int OptionId, const char *pReason)
+void CVoting::CallvoteOption(int OptionId, const char *pReason, bool ForceVote)
 {
 	CVoteOption *pOption = m_pFirst;
 	while(pOption && OptionId >= 0)
 	{
 		if(OptionId == 0)
 		{
-			Client()->Rcon(pOption->m_aDescription);
+			if(ForceVote)
+			{
+				char aBuf[128];
+				str_format(aBuf, sizeof(aBuf), "force_vote option \"%s\" %s", pOption->m_aDescription, pReason);
+				Client()->Rcon(aBuf);
+			}
+			else
+				Callvote("option", pOption->m_aDescription, pReason);
 			break;
 		}
 		
diff --git a/src/game/client/components/voting.h b/src/game/client/components/voting.h
index 9687d895..92e4b395 100644
--- a/src/game/client/components/voting.h
+++ b/src/game/client/components/voting.h
@@ -45,10 +45,8 @@ public:
 	
 	void RenderBars(CUIRect Bars, bool Text);
 	
-	void CallvoteKick(int ClientID, const char *pReason);
-	void CallvoteOption(int Option, const char *pReason);
-	void ForcevoteKick(int ClientID, const char *pReason);
-	void ForcevoteOption(int Option, const char *pReason);
+	void CallvoteKick(int ClientID, const char *pReason, bool ForceVote = false);
+	void CallvoteOption(int Option, const char *pReason, bool ForceVote = false);
 	
 	void Vote(int v); // -1 = no, 1 = yes
 	
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 4d80e0f1..76b51831 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -199,6 +199,7 @@ void CGameClient::OnConsoleInit()
 	Console()->Register("set_team_all", "i", CFGFLAG_SERVER, 0, 0, "Set team of all players to team");
 	Console()->Register("add_vote", "sr", CFGFLAG_SERVER, 0, 0, "Add a voting option");
 	Console()->Register("remove_vote", "s", CFGFLAG_SERVER, 0, 0, "remove a voting option");
+	Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, 0, 0, "Force a voting option");
 	Console()->Register("clear_votes", "", CFGFLAG_SERVER, 0, 0, "Clears the voting options");
 	Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no");