diff options
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/gc_client.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp index 817638b0..5e769d69 100644 --- a/src/game/client/gc_client.cpp +++ b/src/game/client/gc_client.cpp @@ -972,6 +972,8 @@ static void render_projectile(const obj_projectile *prev, const obj_projectile * float gravity = -400; if(current->type != WEAPON_ROCKET) gravity = -100; + if(current->type == WEAPON_BOMB) + gravity = 0; float ct = (client_tick()-current->start_tick)/(float)SERVER_TICK_SPEED + client_ticktime()*1/(float)SERVER_TICK_SPEED; vec2 startpos(current->x, current->y); |