diff options
Diffstat (limited to 'src/game/client/render_map.cpp')
| -rw-r--r-- | src/game/client/render_map.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 23fa42e0..a854b4a7 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -99,9 +99,10 @@ void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, ENV } bool Opaque = false; + /* TODO: Analyze quadtexture if(a < 0.01f || (q->m_aColors[0].a < 0.01f && q->m_aColors[1].a < 0.01f && q->m_aColors[2].a < 0.01f && q->m_aColors[3].a < 0.01f)) Opaque = true; - + */ if(Opaque && !(RenderFlags&LAYERRENDERFLAG_OPAQUE)) continue; if(!Opaque && !(RenderFlags&LAYERRENDERFLAG_TRANSPARENT)) @@ -236,7 +237,7 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 unsigned char Flags = pTiles[c].m_Flags; bool Render = false; - if(Flags&TILEFLAG_OPAQUE) + if(Flags&TILEFLAG_OPAQUE && Color.a*a > 254.0f/255.0f) { if(RenderFlags&LAYERRENDERFLAG_OPAQUE) Render = true; |