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-rw-r--r--src/game/client/gc_anim.hpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/game/client/gc_anim.hpp b/src/game/client/gc_anim.hpp
deleted file mode 100644
index f6e9aac3..00000000
--- a/src/game/client/gc_anim.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-
-struct ANIM_STATE
-{
-	ANIM_KEYFRAME body;
-	ANIM_KEYFRAME back_foot;
-	ANIM_KEYFRAME front_foot;
-	ANIM_KEYFRAME attach;
-};
-
-void anim_seq_eval(ANIM_SEQUENCE *seq, float time, ANIM_KEYFRAME *frame);
-void anim_eval(ANIMATION *anim, float time, ANIM_STATE *state);
-void anim_add_keyframe(ANIM_KEYFRAME *seq, ANIM_KEYFRAME *added, float amount);
-void anim_add(ANIM_STATE *state, ANIM_STATE *added, float amount);
-void anim_eval_add(ANIM_STATE *state, ANIMATION *anim, float time, float amount);